Interactions with others is strongly encouraged, but not always a requirement in a MMO.



ESO story is very weak and content is dull due to the lack of story and abilities. ESO feels like a single player game with sidequests that have no real value.
And GW2, well their recent changes ran off alot of players. If you seriously need to get through a dungeon that is under lvl 50 you can either level a tank or healer. Ask someone to speed run you through it. Or wait the time, you already have the queue priority so it should be under an hour depending on your data server.


I hate to be the bearer of bad news (to you), but you will never be done with dungeons as a part of the story.



yeah, because of the rather recent influx of players into MMORPGS, who dont understand the point of MMORPGs.
Because of their attitude, MMORPGs keep turning into washed-out, casualized games requiring less and less interaction with other people.
It's not the point of an MMORPG. Period.


Well if you hate it with the ARR and HW story parts if I was you I would quit before you get to stormblood.
I will surspect that SE will force you into dungoens during the SB story.
I plan to level RDM on alt while waiting for dungoen queues on main. but then again now we can queue with chocobo out I could easly just do leves on main while waiting for queues to pop
Age of War


If lifestyle is a concern, might I suggest that you level a tanking job to handle instances such as these? That's what my sister did - she has a three-year-old daughter and works full time as a university professor, so has very little time to play the game. While she mains BLM, she leveled DRK for occasions when she'd like to do a dungeon but just doesn't have an hour to spare. Switch to DRK, queue up, BAM!, gets in immediately and wraps the dungeon up in 20 min.
When you have more free time available, use your preferred DPS job. But when in a time crunch, switch to tank and get 'er dun fast.


*has an aneurysm*
You'll be glad to know that doesn't happen anymore outside of the core ARR 1-50 missions due to similar feedback. Most cutscenes and story events occur outside dungeons now since most people hated how long story cutscenes were implemented in dungeons previously.On another note, I cannot fully enjoy the story either as massive story points seem to happen when in a dungeon and the pressure is on to be quick because of other people, I did the last mission and I can tell you apart from killing the bosses I have no idea what was happening.


While I know the suggestion was well-intended, I wish people would stop telling others to level up tanking jobs just for the shorter queues... This is how we end up with whiny tanks who drop from any dungeon or instance they realize will take longer than 15 minutes, or get fussy and demand to be kicked when the party doesn't do exactly what they want. Not saying your sister is like this at all, but people who level tanking classes without actually, you know, liking to tank can make Duty Finder a miserable experience.
As for the OP, I'll just echo everyone else's sentiments. You aren't utilizing all of the features (Free Company, Party Finder, maybe even Novice Network?, etc.) that the game gives you to reduce your wait times, so you really shouldn't be complaining about the amount of time it takes to get into these dungeons. I understand you want to play just for the story and would likely prefer to play solo, but you will have a much, much more positive experience if you find a bustling Free Company that will happily get you through these dungeons at the pace you would like to go, when you want to do them.
Last edited by sarehptar; 04-28-2017 at 12:33 AM.

You should pick up FFXV. It's not a MMO and has a pretty good story. MMO's are time sinks. So uh... good luck![]()
I'm not sure about an hour of uninterrupted time, I'm not aware of any MSQ or other dungeon/trial that typically takes as long as an hour any more. That said there are a few dungeons and trials that can take a while and any wipe will add to the time. Even so, an hour isn't really that much time to book, and for an MMORPG with cooperative play, it's no less than you should expect to invest in multi-player content. FFXIV already caters heavily to solo players - almost to a fault - so I wouldn't expect significant changes in the future to the balance of MSQ and dungeon/trial length.
That said, several people have mentioned things that would help you greatly. The first of them is to find a group of friends or a Free Company that is new player friendly and work with them to clear such content with minimal Q time and decent coaching through content to avoid wipes. Party finder could work as well as long as you find a few like minded players who are a) good sports and b) patient enough to run content while sync'd.
I think the initial suggestion of a Free Company is probably your best bet, along with building a small group of friends in-game who play roughly similar hours to you. Free Company recruitment in FFXIV is something of a joke, so it may not be as easy as you think to find the right group. There are some that invite randomly - solely to build numbers. There are some who shout advertisements for their FC and IMHO come across like low rent gil sellers. and there are myriad FCs open for recruitment who do not actively pester people to join them. These FCs are probably your best bet to find a good fit. Unfortunately, they are not easy to scout out.
Last edited by Kosmos992k; 04-28-2017 at 02:58 AM.
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