Results 1 to 10 of 40

Hybrid View

  1. #1
    Player
    Faliandra's Avatar
    Join Date
    Dec 2016
    Posts
    478
    Character
    Lumielle Whisperwind
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    So basically, you are playing an MMORPG (Massively Multiplayer Online Role Playing Game) and want to have the actual MMO part there cut off cos you dont have time for it
    and instead wish to continue questing on your own like in a Single Player game?

    No offense but, instead of asking for the game to be adjusted to you, this is maybe the time you should realize that this Genre isnt suited for your lifestyle then.
    (47)

  2. #2
    Player
    Rik_Ardossia's Avatar
    Join Date
    Mar 2017
    Posts
    21
    Character
    Rik Ardossia
    World
    Moogle
    Main Class
    Thaumaturge Lv 30
    Quote Originally Posted by Faliandra View Post
    So basically, you are playing an MMORPG (Massively Multiplayer Online Role Playing Game) and want to have the actual MMO part there cut off cos you dont have time for it
    and instead wish to continue questing on your own like in a Single Player game?

    No offense but, instead of asking for the game to be adjusted to you, this is maybe the time you should realize that this Genre isnt suited for your lifestyle then.
    I played every single piece of content guild wars had to offer, I have played most of the content ESO has to offer, I have played most of the content Guild wars 2 has to offer just because MMo does not mean you have to slap it in the way of basic story progression, just saying.
    (1)

  3. #3
    Player
    Faliandra's Avatar
    Join Date
    Dec 2016
    Posts
    478
    Character
    Lumielle Whisperwind
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Rik_Ardossia View Post
    I played every single piece of content guild wars had to offer, I have played most of the content ESO has to offer, I have played most of the content Guild wars 2 has to offer just because MMo does not mean you have to slap it in the way of basic story progression, just saying.
    i dont know about ESO, but aside from PvP, the Guild Wars story was like 99% soloable due to the henchmen system in place.
    PvE-wise,that game had very little to offer and it was far from a typical MMORPG. Also MMO =/= MMORPG .

    Just saying.


    Also, maybe I like the dungeons throughout the story and do NOT want them to be removed?
    (10)
    Last edited by Faliandra; 04-27-2017 at 08:52 PM.

  4. #4
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,194
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Faliandra View Post
    So basically, you are playing an MMORPG (Massively Multiplayer Online Role Playing Game) and want to have the actual MMO part there cut off cos you dont have time for it
    and instead wish to continue questing on your own like in a Single Player game?
    Interactions with others is strongly encouraged, but not always a requirement in a MMO.
    (3)

  5. #5
    Player
    Faliandra's Avatar
    Join Date
    Dec 2016
    Posts
    478
    Character
    Lumielle Whisperwind
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Arrius View Post
    Interactions with others is strongly encouraged, but not always a requirement in a MMO.
    yeah, because of the rather recent influx of players into MMORPGS, who dont understand the point of MMORPGs.
    Because of their attitude, MMORPGs keep turning into washed-out, casualized games requiring less and less interaction with other people.

    It's not the point of an MMORPG. Period.
    (5)

  6. #6
    Player
    Squigley's Avatar
    Join Date
    Feb 2016
    Posts
    191
    Character
    Miko Yaong
    World
    Cerberus
    Main Class
    Scholar Lv 81
    Quote Originally Posted by Faliandra View Post
    So basically, you are playing an MMORPG (Massively Multiplayer Online Role Playing Game) and want to have the actual MMO part there cut off cos you dont have time for it
    and instead wish to continue questing on your own like in a Single Player game?
    I really wouldn't call 4, 8 or even 24 players massively multiplayer. Another defining feature for the MMO(RPG) genre is a large persistent world where the player interaction occurs. Dungeons put a small amount of people in an instanced zone which is completely disconnected from other players (excluding chat) and ceases to exist after completion. I started my MMORPG career with Eve Online, after that these dungeon crawlers felt... Well... Not MMO. For comparison, Guild Wars 1 was not an MMO but a coop-RPG according to the devs themselves. FFXIV is getting more and more closer to that with the almost dead open world.

    I'm sorry, that was nitpicking but if someone says dungeons make an MMO an MMO, it just triggers me

    ---

    @OP

    I know how you feel, I've stopped playing several MMO's because of forced instanced dungeons. When I have time to play, I want to get stuff done instead of sitting in queue hoping for a dungeon pop. Finding a nice guild with active and helpful members will make things much easier, that way you can do the dungeons in less than half an hour because you don't have to wait for others. Assuming there's enough people online, of course.
    (5)
    Last edited by Squigley; 04-29-2017 at 04:07 AM.

  7. #7
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Squigley View Post
    I really wouldn't call 4, 8 or even 24 players massively multiplayer.
    I would. And its because of how many people are required to make those 4, 8, or 24 man dungeons run within 5-20 minutes of queuing for them.
    (1)

  8. #8
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Squigley View Post
    I really wouldn't call 4, 8 or even 24 players massively multiplayer.
    I'm with Squigley here. While dungeons are multiplayer, they are most certainly NOT massively multiplayer. That term refers to having hundreds or thousands of other players around you can interact with, not three or seven other players. As with most MMOs (so far as I'm familiar with), the massively multiplayer aspect of the game only exists in the open world. Breaking off into a small team that's cut off from those other players isn't it.
    (1)