Then the game is coded badly, it lags way too much. FFXI did not do that, no reason to be so slow in a more modern game. Why make a slow pace game register things quickly and make a fast pace game register things slowly? that's backwards logic.You are thinking of animation locks (the effect is applied at the end of the animation vs at the beginning) on some of those skills. That's just the way there were designed, that's not the servers being slow lol. They could change the effects to be instant, and they have on some skills that used to apply at the end of the animation (the War stun is one of the skills they adjusted). The rest is by design on their part. Its also less server lag than server checks, and your ping will effect that, otherwise they would have client side checks, but those are much more easily hacked/spoofed. Just look at the people using pomanders in PvP and raids and the like a few months ago.
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