Quote Originally Posted by SomeRandomHuman View Post
This is something you do AFTER the initial agro burst. If you do it right you still have 55-60% after everything. My tank friend does this on small pulls to because he's so used to the rotation. You think it doesn't help much because of rng, but add that then stunlocking from holy basically makes you almost as invincible as the hallowed + holy spam combo for 17 seconds of 0 damage being done to the tank.
Dark Arts + Dark Passenger is still an utter waste of MP. It's the near equivalent of Warriors cross classing Featherfoot (don't do that). Not only is 20% barely noticeable, mobs barely tickle even when close to the level requirements if you rotate actual cooldowns. If you have a WHM, either pop Blood Price early, which lets them Regen/heal and get out an Aero III or wait until the third or so Holy hits as stun immunity should set it.