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  1. #11
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    I STILL can't minimize the dx11 client when I'm on fullscreen.

    Don't know if this affects everyone or just me but it's super annoying, I wish they fixed that before worrying about higher end machines.
    (1)

  2. #12
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ririta View Post
    I STILL can't minimize the dx11 client when I'm on fullscreen.

    Don't know if this affects everyone or just me but it's super annoying, I wish they fixed that before worrying about higher end machines.
    It happens to everyone. I think it's a DX11 side-effect of some sort cause I've seen it on other DX11 games as well. Not all of them though.
    (0)

  3. #13
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Xlantaa View Post
    DX9 will be supported for at least 2 more years (Stormblood cycle) and PS4 won't be dropped.
    she meant ps3
    (0)

  4. #14
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,889
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by RaijinSupreme View Post
    she meant ps3
    I highly doubt DX9 will be dropped for FF14 anyways.

    SE can still maintain DX9, DX11, and DX12 without giving up anything and the only difference between them would be just mostly better and brighter particle effects due to the graphic style of FF14.

    heck look art warframe with its abiltiy to support DX9, DX11, and DX12. A good amount still player using DX9 because it runs more smoother, graphics is slightly similar to DX11 and DX12, and it has less blinding effects flying on the screen to make playing the game less painful on the eyes.
    (1)
    Last edited by EdwinLi; 04-24-2017 at 06:38 AM.

  5. #15
    Player
    AruTheUnicorn's Avatar
    Join Date
    Dec 2013
    Posts
    23
    Character
    Q'oostewin Schekuente
    World
    Sargatanas
    Main Class
    Arcanist Lv 63
    Getting Vulkun or DX12 would be a boon to both newer and older gpu setups in the PC space. Low level API would certainly help AMD GCN and Vega architecture as well as give some noisy to Nvidia but of course Nvidia wants to sell bee cards and Square is on the take so I doubt we see DX12/Vulkun before the winged monkeys come flying out of Trump's pants.


    Though it would be nice to pair my 960 for Phyicx with my Fury Nitro but hey maybe Blizzard will do it....They normally adopt be a technology.
    (0)

  6. #16
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,909
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kewitt View Post
    Going from DX 9 to DX11 was a must.

    Revamping again to go to DX12 isn't really needed most current Video cards can push 60+ FPS at 1440p, max settings next gen video cards will be even better.
    I will take a HD Graphics patch before DX12
    How was it a must exactly? Going back and forth between DX9 and DX11, I see very little graphical improvement for a massive fps loss.
    The terrain tessellation, especially, is so wonky it looks better when off... Are we at least going to be seeing improvements to that, as far as we know?
    (0)

  7. #17
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,126
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Xlantaa View Post
    DX9 will be supported for at least 2 more years (Stormblood cycle) and PS4 won't be dropped.
    phew.. damn i was scared.. i only play with dx 9 cause dx 11 only causes problems on my pc
    (0)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  8. #18
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Shurrikhan View Post
    How was it a must exactly? Going back and forth between DX9 and DX11, I see very little graphical improvement for a massive fps loss.
    The terrain tessellation, especially, is so wonky it looks better when off... Are we at least going to be seeing improvements to that, as far as we know?
    Because dx9 does not take advantage of the 64 bit cpus
    (0)

  9. #19
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 100
    DX12 would help CPU-demanding situations such as Kugane with maximum of NPCs shown! So if we have more than 4 cores we could use them to stop that bottleneck.
    (0)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  10. #20
    Player
    Faeon's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    394
    Character
    Faeon Nightwhisper
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    I don't think so, maybe in another expansion.
    (0)

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