Quote Originally Posted by NocturniaUzuki View Post
I don't think the extra clear speed is worth wiping when one player or the whole party suddenly takes a ton of unexpected damage and you either JUST turned on CS (and they end up dying due to the 5 second recast time) or end up running out of MP because of all the DPSing you had done. Maybe this only happens once in every 10 clears, but it's still your fault if you aren't prepared for that scenario by being out of CS and/or conserving MP.
The later would be your fault, since healers should always have enough mp to do their main job, which is of course still healing. But i disagree about the unexpected dmg or in other words, dmg the dd or tanks take, because they made an mistake. As a healer you should try to save them, no question about that, but ultimately they made the mistakes, so this is their fault.