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  1. #8961
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by SeriousxSarcasm View Post
    You also gotta keep in mind guys, it's easier to DPS as healer than it is as a DPS class lol. I see, what, 4/5 spells listed in the WHM DPS toolkit? I consider myself a pretty decent SMN, but I have well over 20 skills/spells I have to use in order topull off the big numbers, and sometimes that 2 second dodge just completely destroys the whole rotation if I lose stacks because of it (and yet I can't risk eating those AOEs or it'll piss off the same healer that's bragging about their own numbers lol). Same with NIN, Trick Attack itself isn't a great attack, it's the debuff afterward that gives the big boost (and mostly to the rest of the party lol). If they aren't getting their DoTs and buffs and debuffs up before Trick Attack, it's basically a waste for the NIN (but still gives DPS boost to the rest of the party, so it's still worth using).

    Not justifying lazy DPS, just pointing out that a lot of players simply will never have the skills necessary to be good at it. Lots genuinely try, but they just don't have what it takes lol. Why do you think DPS are usually the hardest to replace in a raid/static group? Nor am I trying to trivialize what tank/healer does for a group. They have the hardest responsibilities in the group, but the jobs themselves are more technically simple, if that makes any sense.

    Edit: Imagine, for a second, if Benediction required a 7 spell combo, with specific regen buffs active, plus 3 stacks of what-ever (that could disappear in 10 seconds if you mess up the next combo). And it took you anywhere from 30 seconds to 1 minute to accomplish it. Then you get to sit around and wait for the cooldown to end before you could make the attempt to use it again lol.
    Maybe that is why they are changing things in 4.0 but expert should not take 25 mins, this happens because the SMN refused to proper rotate with the BLM casting one thing then sitting there 2-3 sec doing nothing.
    also cant contagion when you are using ifrit =/
    https://youtu.be/eHTCwDXVeWY?t=103

    You act like I do not play DPS >.>
    (1)
    Last edited by Ama_Hamada; 04-21-2017 at 05:41 AM.

  2. #8962
    Player
    SeriousxSarcasm's Avatar
    Join Date
    Mar 2016
    Location
    Ul'dah
    Posts
    427
    Character
    Mandar Magoo
    World
    Cactuar
    Main Class
    Botanist Lv 80
    Quote Originally Posted by Ama_Hamada View Post
    Maybe that is why they are changing things in 4.0 but expert should not take 25 mins, this happens because the SMN refused to proper rotate with the BLM casting one thing then sitting there 2-3 sec doing nothing.
    also cant contagion when you are using ifrit =/
    https://youtu.be/eHTCwDXVeWY?t=103

    You act like I do not play DPS >.>
    I'm sorry if you thought that was targeted at you. I'm talking about in general, and from all the other comments I saw lol. I see lots of career healers/tanks that have not touched a DPS job have this complaint is all. Was just hoping to shed some light on it for them. I understand when you see someone doing less than 1K DPS at lvl 60, very obviously they are not even trying, but like, for example, there's been times where I am seconds away from hitting deathflare, and a WHM hits a couple Holys just before. That can sometimes steal thousands of DPS points from me depending on how low the mob HP is, and I've had healers criticize me later in the run for barely out DPSing them because of it. And there's nothing I can do because I have a 30+ second opener, and they have 2 buttons to press. :P
    (2)
    Last edited by SeriousxSarcasm; 04-21-2017 at 05:52 AM.

  3. #8963
    Player
    Faliandra's Avatar
    Join Date
    Dec 2016
    Posts
    478
    Character
    Lumielle Whisperwind
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by SeriousxSarcasm View Post
    Edit: Imagine, for a second, if Benediction required a 7 spell combo, with specific regen buffs active, plus 3 stacks of what-ever (that could disappear in 10 seconds if you mess up the next combo). And it took you anywhere from 30 seconds to 1 minute to accomplish it. Then you get to sit around and wait for the cooldown to end before you could make the attempt to use it again lol.
    if this was the case, we would probably only be healing,not dpsing. I agree that our rotations are technically simpler,but we "have" to swap between dpsing and healing, thats where the complexity comes in.
    And while our 6 dps skills certainly arent complex or tough, even there is quite a range of dps people can achieve with it. Like weaving in oGCDs (Fluid Aura or Assize after casting Aero on the boss as a WHM...or Energy drain inbetween Bio And Aero as a SCH).when I run away from something during a boss mechanism, I dont just run. I throw in an Aero and a Fluid Aura and stuff like that,cos its instant. So even there,you will have healers doing 600 overall dmg, and youll have healers doing more than double of that. Healers also have to know the fights well in order to make most out of it. It would suck if a boss spawned 3 adds and youre a scholar who just let his dots run out on the boss and has no more stacks to spread his dots right onto the adds. big dps loss there.In the meantime, you still gotta be prepared to prevent some unexpected glorious floor tanking from any random derps.

    Also,when I heal, I try to use my heals during certain moments...lets say a boss does some petrification cast where you need to turn away and cant attack it anyway........great moment to put up a +30% buffed swiftcast Medica II and maybe a Regen and an Asylum and YOLO through the rest of the fight pretty much. I generally try to make use of my cooldowns as many times as possible while trying to also keep them available for the most important parts of the fight.

    So yeah, I agree with the basic statement of yours, but its not just as simple as that.


    PS: I do play mainly heals, but I am a decent part-time SMN and dont find SMN very hard to play.... also...if you miss out on your deathflare cos the WHM hits a couple of Holies before you, its your mistake for waiting too long. You dont HAVE TO wait until dreadwyrm trance is almost up, if stuff dies that fast, just hit Deathflare sooner or even right away if needed. Timing is very vital and it is always different because youre always with different people. Thats also part of your job as a DPS to guesstimate.
    As a SMN, you can always finish a pull with one set of stacks unless dps is SUPER SUPER slow,then maybe two. but you should always have a fresh pair of stacks for your next pull (sometimes I do mess up and just start off the next pull with a dreadwyrm trance,but even that can be timed quite nicely unless you have the worst tank imaginable). Generally, a SMN has quite a few skills that are easy to mess up,but still do real nice damage even if you do mess up sometimes.

    PPS: I dont see a healer fully lvled on your character except SCH(which comes with the SMN anyway),which Im not sure you play comfortably considering you seem to be SMN main. So...same goes for you if you havent seriously touched a healer.
    (6)
    Last edited by Faliandra; 04-21-2017 at 06:27 AM.

  4. #8964
    Player
    Hikuras's Avatar
    Join Date
    Apr 2017
    Posts
    137
    Character
    Hikaru Matsumura
    World
    Cactuar
    Main Class
    Astrologian Lv 70
    This recent debate/talk has got me thinking, we're all seen people say DPS is simple and is barely any work. But I have a friend who only plays DPS - monk- and recently tried astro. He DPS on his astro every chance he gets and unless it's a raid he's pretty relaxed about it. this is to say he plays astro when he doesn't want to think and plays monk when he wants to go ham. He mains monk. I'll ask him later today which role does he think is harder. I think DPS as a whole might be easier, but the way he plays monk... I can't do the shit he pulls off on that class. :O
    (0)

  5. #8965
    Player
    ToasterMan's Avatar
    Join Date
    Sep 2014
    Posts
    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by SeriousxSarcasm View Post
    Snip
    You pretty much just described why I stopped DPSing. It was good in 2.0, but it got out of control in Heavensward. Fortunately, SE is going to be doing some pruning on them so that they aren't as ridiculous. Playing a healer or a tank really isn't that hard at all.
    (1)
    Last edited by ToasterMan; 04-21-2017 at 06:40 AM.

  6. #8966
    Player
    bardaboo's Avatar
    Join Date
    Oct 2013
    Posts
    509
    Character
    Kochie Monster
    World
    Cactuar
    Main Class
    Bard Lv 60
    Quote Originally Posted by Kosmos992k View Post
    Yes, I've seen a holy spamming WHM. Great DPS - for a short while, then it's OOMP.

    The point was that the poster I was replying to was claiming that a white mage can make upto a 40% difference in the speed of a run by DPSing, I don't just find that doubtful, I find it nigh on impossible, unless the DDs are sandbagging.
    Shroud of saints assize and a bard that is on point.
    I play that way every ex dungeon as whm. Every trash pack gets at least 3 holies from me. No waiting for Mp at bosses.

    edit even without a bard. Before you try to use that as a point against me.
    (1)

  7. #8967
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by SeriousxSarcasm View Post
    I'm sorry if you thought that was targeted at you. I'm talking about in general, and from all the other comments I saw lol. I see lots of career healers/tanks that have not touched a DPS job have this complaint is all. Was just hoping to shed some light on it for them. I understand when you see someone doing less than 1K DPS at lvl 60, very obviously they are not even trying, butlike, for example, there's been times where I am seconds away from hitting deathflare, and a WHM hits a couple Holys just before. That can sometimes steal thousands of DPS points from me depending on how low the mob HP is, and I've had healers criticize me later in the run for barely out DPSing them because of it. And there's nothing I can do because I have a 30+ second opener, and they have 2 buttons to press. :P
    Oh ( look at Faliandra's post) about the deathflare thing, when I complained about doing trance >flare right away it was because everything was 8-90% hp, pretty much doing a new pull on it so it was a huge dps loss.

    I am not commenting on how much a single DPS has in DPS, like if you missed the death flare because stuff died too fast, I would not care, stuff is dying fast enough where it is not a 25 min expert run. I do not use DPS meters because of SE's stance, but I been enough experts to know what average, fast and slow is.
    (0)

  8. #8968
    Player
    NaesakiAshwell's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Naesaki Ashwell
    World
    Odin
    Main Class
    Summoner Lv 90
    Can some please enlighten / explain to me why Black Mages in 24-man content would rather die and eat all the aoe's then move out of their ley lines and survive? 3 of the dps in one of the alliances was 3 black mages and almost like clockwork they died to Scathach when she extends her wings, or does the extended line aoe from the circle drop.


    Its so mind boggling :c

    Also in this Dun Scaith run today, majority of the alliance all died during the 2nd phase of the 1st boss, when he only puts down one Ice block. Barely anyone bothered to move to were it would drop and waited til the crystal formed to move which by then its far too late, as a result we wiped with the boss at 1% D:
    (2)
    Everyone needs an internet hug every now and then.


  9. #8969
    Player
    Rysir's Avatar
    Join Date
    Sep 2013
    Posts
    267
    Character
    Rysir Arcalane
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by NaesakiAshwell View Post
    Can some please enlighten / explain to me why Black Mages in 24-man content would rather die and eat all the aoe's then move out of their ley lines and survive? 3 of the dps in one of the alliances was 3 black mages and almost like clockwork they died to Scathach when she extends her wings, or does the extended line aoe from the circle drop.


    Its so mind boggling :c
    This drives me nuts! On my first Dun Scaith run I also had weighted companion black mages and they got me killed with them since I thought I was in a safe zone. I just dont get it either!
    (1)
    Oh hey nothing was here

  10. #8970
    Player
    SilkaN's Avatar
    Join Date
    Jul 2016
    Location
    Ul'dah
    Posts
    630
    Character
    Reginaux Vannaire
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by NaesakiAshwell View Post
    dun scaith horror show
    You forgot several things:

    - Ending up with 5 or 6 vulnerability stacks at the crystal trash because dps are trash as well [✔]

    - Ferdiad taking ages to kill because people are watching netflix [✔]

    - People dying to Proto Ultima's bright and obvious aoe markers [✔]

    - Healers of alliances B and C down ALL THE TIME [✔]

    - Trying to resurrect them as SMN because our healers' swiftcast was on cooldown, only to see them die immediately afterwards? [✔]

    - Wiping at Proto Ultima [✔]

    - The add at Scathach? "I queued up as tank but I cba to pick up the add" [✔]

    - "Oh no, dangerous looking hands incoming! I better run away!" [✔]

    - Wipes, wipes, wipes, wipes [✔]

    - Vote abandon [✔][✔][✔][✔][✔][✔][✔][✔]

    This was the worst Dun Scaith run I've ever participated in. I must have been really lucky all this time.
    (8)
    Last edited by SilkaN; 04-21-2017 at 07:34 AM.

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