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  1. #51
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by aesteval View Post
    The point of it would be to create a new carrot to try and get more players to participate in content than how many currently participate in it.
    They already had the ultimate carrot in Coil (brand new content with no easy option, exclusive gear and story) and people still didn't want to do it. It's time they accept that raiding simply isn't popular on this game.
    (1)

  2. #52
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ririta View Post
    They already had the ultimate carrot in Coil (brand new content with no easy option, exclusive gear and story) and people still didn't want to do it. It's time they accept that raiding simply isn't popular on this game.
    Except it is, when you look at the larger picture. If you just split crafting and looked at the number of people who actually participate, it's numbers wouldn't be higher than Savage clears. In fact, the number of people generally caught up on story isn't even half the playerbase if we go by the Lucky Bancho census. FFXIV is a game made up of many pieces that appeal to different types of players. You can't just look at one piece of content and say "more people collect glamour! So that's clearly all they should focus on." WoW has similarly low percentages yet they still hype up their raids each expansion.
    (3)
    Last edited by Bourne_Endeavor; 04-18-2017 at 04:18 AM.

  3. #53
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    You can't just look at one piece of content and say "more people collect glamour! So that's clearly all the should focus on." WoW has similarly low percentages yet they still hype up their raids each expansion.
    That's not what I'm doing at all. I'm saying that raiding is niche and bribing people into doing them won't actually increase the numbers.

    And if you're gonna use WoW as example, the lack of things to do outside of raiding was a common complaint from Cataclysm and forward.
    (1)
    Last edited by Ririta; 04-17-2017 at 11:50 PM.

  4. #54
    Player
    ToasterMan's Avatar
    Join Date
    Sep 2014
    Posts
    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by Bourne_Endeavor View Post
    Hopefully, they will be better, but I more or less agree. If set bonuses are added in Stormblood, I see it being more of a trial attempt. If it does lead to further exclusion, doesn't really change the landscape or causes friction between non-raiders and raiders, I could see them quickly abandoning it. On the other hand, it may be a nice way of allowing raiders to keep their previous tiered gear and still prog the next raid. That does hurt the crafted market though. Ahh, so many things to balance. I don't envy them lol.
    You just have to look at how the player base treats WHM and PLD to get a general idea of what could happen. I'm open to trying this but I don't have high hopes.
    (0)

  5. #55
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Ririta View Post
    That's not what I'm doing at all. I'm saying that raiding is niche and bribing people into doing them won't actually increase the numbers.

    And if you're gonna use WoW as example, the lack of things to do outside of raiding was a common complaint from Cataclysm and forward.
    Bribing players with the Garo gear and mounts sure appears to have increased the popularity of another less than well appreciated game mode.
    (4)

  6. #56
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by aesteval View Post
    Bribing players with the Garo gear and mounts sure appears to have increased the popularity of another less than well appreciated game mode.
    PvP is much more accessible than raiding.
    (5)

  7. #57
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Ririta View Post
    PvP is much more accessible than raiding.
    Hopefully they can make PvP even better with the updates, I really liked leveling my characters up via pvp rather than spamming dungeons. Would be nice if they can make that a thing ~
    (0)

  8. #58
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by aesteval View Post
    Bribing players with the Garo gear and mounts sure appears to have increased the popularity of another less than well appreciated game mode.
    "Popularity"... I dunno. It has increased the traffic, sure, but a lot of people are just botting their way through, are standing around or otherwise are a liability to their team. It hasn't made people care about the content or getting better at it one bit and the queues have already increased again, because every reward only works until it has been attained.

    On the flipside... simply making Creator easier than previous tiers has given it a huge increase in popularity. Similar applies to story mode - Just by making it easier, you made it hugely more popular and could even reduce the value of the rewards! So that would be the more obvious way to go here.
    (2)

  9. #59
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    Want to know what's worse? Because of the enormous weapon damage, even with just 80 determination. Those monk fists is on par with the Alex ones and barely lag behind the relic.
    yeah thats sort of my point, with the weapon damage weighing alot more than extra secondaries, i guess it could be close, but. Well personally id be ok with raid gear getting this treatment, and making it special and detatched from the tome stuff. I couldnt care if its 10 i levels higher or more, I just dont see why tome upgrades only come from the raid as "incentive" but apparently "necessary" for raid progression to begin with. Sooo...if they did make raid gear an exception in this manner, id be ok and hope theyd keep the tome upgrades out
    (0)

  10. #60
    Player
    enthauptet's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    719
    Character
    Judy Hopps
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    I think this tier tank is the only job which you want to actually use alexandrian gear. The fact that you don't even want to use raid gear is pretty sad and stupid. If we got some bonuses there might actually be a reason to use it for once. Those acc/ss chest and pants for drg,brd,nin sure are awesome! not!
    (1)

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