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  1. #1
    Player
    Mejingjard's Avatar
    Join Date
    Oct 2013
    Posts
    52
    Character
    Muspelliane Levantein
    World
    Moogle
    Main Class
    Dark Knight Lv 60
    T9 is a pretty well designed fight. If you know what to do it is very simple and fun. If you can't even get through the golem phase, you are not even able to imagine how harder the last phase was.
    In fact, most of the turns in the Coils were amazing.
    T2 was a big slap in the face to wake up and being focused for the whole fight. One person releasing attention and, boom, dead. T4 and T5 were there to be sure you knew how to play your job. Simple mechanics, the only thing required was concetration, knowing how to react and being able to keep with fighting while dealing with mechanics.
    I could continue on every fights back then, as everyone of them brought something new and thrilling.
    Allagan Rot was really fun to manage, Tank swaping while silencing the boss on T2 was exciting, because 7 persons rely the whole fight on you.

    Now it is "Bouhouhou I can't unsynch an old content, It must be nerfed !"
    I hope Nael will keep crushing pretentious bad players expecting every foe to bend down in front of their lack of skill.
    Since Heavenward everything got easier and easier. No more definitive death when falling of the arena is the perfect exemple. Now everyone don't even care of screwing and falling, they can be raised.
    Most of the time I see players dont even trying to do things.
    How many times I see players in T9 not even moving after the meteor symbol dissapear ? How many times I see players not even taking ONE step to get into the meteor zones in 24-man raids, when they have almost one foot in that zone ?
    The game became so easy that almost nothing except raids have teeths.
    And as soon as it require the slightest amount of awareness, we are left like the raid in the diadem. Players having no clue how to simply tank a boss on a plateform.
    If Stormblood follows that drastic fall in easyness, we will soon be left with mobile type game where you press one button and get instant gratification. And players wanting nerf on extremly easy content, just because they cannot handle taking a few step on their side while fighting.
    (2)
    Last edited by Mejingjard; 04-18-2017 at 04:47 AM.

  2. #2
    Player
    Istaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    699
    Character
    M'telihgo Feilyon
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Mejingjard View Post
    If Stormblood follows that drastic fall in easyness, we will soon be left with mobile type game where you press one button and get instant gratification. And players wanting nerf on extremly easy content, just because they cannot handle taking a few step on their side while fighting.
    I said basically the same thing to my boyfriend this morning. This was answer to his question about where it ends:

    When all abilities are replaced by the ability "I am the M****r F******g Warrior of Light" button that instant kills everything and all bosses stand still like a statue cowering in fear knowing what is about to happen to them.

    He thinks people will still mess it up.
    (1)
    #GetSelliBack2018

    Reading too much of the forums makes me very sad and apathetic.

  3. #3
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Mejingjard View Post
    Now it is "Bouhouhou I can't unsynch an old content, It must be nerfed !"
    I hope Nael will keep crushing pretentious bad players expecting every foe to bend down in front of their lack of skill.
    My thoughts exactly
    (1)