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  1. #1
    Player
    Synfrag's Avatar
    Join Date
    Jun 2011
    Location
    Ul'Dah
    Posts
    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I see a lot of people getting really angry over a game where you lose cards to other players. I mean, with Triple Triad for example, you save before the match and if you lose a character card *Power Button* or you have a chance to win it back.

    If that happens in XIV it would be no different, worse actually, than losing in PvP combat. So I can understand why Yoshida is wary of what he puts in.

    That said, I think it's a killer idea. Though their needs to be another use to just playing and trading. If we could get a system to turn them into rewards as he stated then it could be spectacular.

    Honestly, the refine card option still seems to be the most viable. Perhaps a different play style for the game and cards but keep the refine card mechanic.
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  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Synfrag View Post
    I see a lot of people getting really angry over a game where you lose cards to other players. I mean, with Triple Triad for example, you save before the match and if you lose a character card *Power Button* or you have a chance to win it back.
    That's why in my proposed outline for the game, I suggested it be like Street Fighter 4 online mode, where people battle for rank points. That way losses don't sting as much.

    http://forum.square-enix.com/ffxiv/t...ll=1#post16036

    Betting a match over actual cards, gil, or items would be optional.
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