You really need to be more aware of what is actually needed to participate in each patch cycle.
The previous Dungeon gear has always been the minimum expect ilevel for casual content with the previous capped tomestone gear being midcore content gear.
The entry to Heavensward was only expecting i100 to i115 gear. i130 gear was basically transition gear up to level 55. Stormblood is likely to be similar i245 minimum with i270 good until level 65.They are trying to maintain subscription numbers. By increasing the cap they give those players who want to have multiple of their classes more than sufficiently geared (ie. players like you) a reason to stay subscribbed over this next month and a half.Why else would they increase the tome cap currently in preperation for stormblood? I can see no other reason than so people can have their other classes ready for it should they choose to.
Because either they double the prices for gear or players would be gearing up far faster than necessary causing sub numbers to drop faster as players fully gear up their mains and secondaries.Why can't we do the same for patch cycles?
You do realize that i270 gear will be phased out around level 65 in Stormblood? There is no real reason to try running all 13 classes in A12S. i235 to i250 will be all you need to be properly geared for Stormblood.
Actually you would have geared between 2 and 6 jobs in that time (as only Dragoon and Ninja have exclusive sets, Monk/Samurai and Bard/Machinist share set and Tanks, Healers and Casters each shared by 3 jobs) and solo players would have geared their main fullly on week 6 and might as well unsub until the next patch comes.Why should those whom have more time be punished for those with less. Sure no cap is a horrible idea but nine hundred cap we are still talking months of gearing jobs when the game updates every three months with four fifty cap ull be gearing ur third job out of fifteen



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