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Thread: Time Mage

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  1. #16
    Player
    AvenoMatt's Avatar
    Join Date
    Apr 2017
    Location
    Limsa
    Posts
    310
    Character
    Avnus Vabruyt
    World
    Diabolos
    Main Class
    Machinist Lv 90
    I'd like to see Time Mage and they could bring back some classic spell and rework them to give the Time Mage unique utility.

    Float - Allows Party members to avoid ground based AOE for 10s. ie. Patches of ice that cause heavy or place ice damage dot. Pools that cause bleed or poison, ect.
    Stop - Enemy completely freezes for 5s. ie. Charged Actions do not stop they just pause giving time to avoid or prepare for hit.
    Teleport - Aetherial manipulation
    Reflect - Magic based Radiant Shield
    Vanish - Target drops to the bottom of the enmity list.
    Reset - Removes all detrimental debuffs and all beneficial buffs. To be used in emergencies. 15% chance of resetting target's cooldowns.
    Reverse - Damage taken restore HP instead at 25% potency.
    Banish - Time Mages main dps spell. ie Stone, Ruin, Malfic.

    The main issue is how it will fit with the healer's HoT and Mitigation balance which is what makes the time mage unlikely as a healer. I can see it being a dps with high utility.
    (0)
    Last edited by AvenoMatt; 04-10-2017 at 05:37 PM.