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  1. #1
    Player
    TunaTime's Avatar
    Join Date
    Sep 2011
    Posts
    58
    Character
    Banjomissen Mismis
    World
    Moogle
    Main Class
    Arcanist Lv 50

    Healing CJN: Do I benefit from int, Pie and magic accuracy.?

    Topic says it all: Does a healing CJN benefit from INT, Pie and Magic Accuracy?
    (0)

  2. #2
    Player
    Fourtoes's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    22
    Character
    Four Toes
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    For a healing conjurer only, Piety has it's uses for giving you more MP. For Intelligence and Magic Accuracy, I don't see them being that important in the context previously stated.
    (1)

  3. #3
    Player
    Korbei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    218
    Character
    Korbei Korobei
    World
    Excalibur
    Main Class
    Paladin Lv 100
    I'd say you want the highest MP possible, so PIE is definitely an asset, or just MP+ where available.

    I'd say you also want your enhancing magic skill to be as high as possible. Though I haven't been able to nail down which stat actually increases it, it's not INT, MND or PIE. (I tested using the stat conversion traits.) It appears it may be modified by VIT, but I can't confirm that. (Can anyone else?)

    Potency, Accuracy and Enfeebling Magic can probably take a backseat as a healer.
    (0)

  4. #4
    Player
    TunaTime's Avatar
    Join Date
    Sep 2011
    Posts
    58
    Character
    Banjomissen Mismis
    World
    Moogle
    Main Class
    Arcanist Lv 50
    If PIE increases MP pool and not MND. What does MND do and they did change anything else?
    (0)

  5. #5
    Player
    Kira_Darksbane's Avatar
    Join Date
    Oct 2011
    Location
    South Carolina
    Posts
    19
    Character
    Lu'sinda Mayhem
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Just curious, when did PIE go from our accuracy stat to MP pool stat? I thought MND was our MP Pool?


    I found an old Ask the dev's...

    Q. I am having a hard time deciding where to allocate my bonus points. What effect will raising each of the various stats have on my character?

    A. The effects for each available stat are listed below:
    Strength (STR) •Increases damage dealt by physical attacks
    •Increases damage prevented when blocking attacks with a shield
    Vitality (VIT) •Reduces damage taken from physical attacks
    •Increases maximum HP
    Dexterity (DEX) •Increases accuracy of physical attacks
    •Increases chances of evading physical attacks
    •Increases critical hit rate of physical attacks and resulting damage
    •Increases parry rate for certain weapons
    Intelligence (INT) •Increases damage dealt by magic attacks
    Mind (MND) •Reduces damage taken from magic attacks
    •Increases maximum MP
    Piety (PIE) •Reduces chances of your magic attacks being resisted
    •Increases your chance of resisting magic attacks of others
    Elements •Increases damage dealt by attacks of that element
    (0)
    Last edited by Kira_Darksbane; 10-22-2011 at 02:45 AM. Reason: Found more info..

  6. #6
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Kira_Darksbane View Post
    Just curious, when did PIE go from our accuracy stat to MP pool stat? I thought MND was our MP Pool?
    1.19. MND now affects Magic Accuracy and Healing Potency, PIE affects max MP and Enfeebling Potency.
    (2)

  7. #7
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    VIT effects Beneficial effecs now, but don't forget PIE not only raises MP pool, but it modifies how much MP you tap with MP Siphon spells.

    STR: Attack Power
    DEX: Physical Attack Accuracy/Block Rate/Parry Rate
    VIT: Defense/Enhancing Magic/Max HP
    INT: Attack Magic Potency
    MND: Healing Magic/Magic Accuracy
    PIE: Magic Evasion/Enfeebling Magic/Max MP

    http://forum.square-enix.com/ffxiv/t...350#post408350
    (3)

  8. #8
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Coglin View Post
    VIT effects Beneficial effecs now, but don't forget PIE not only raises MP pool, but it modifies how much MP you tap with MP Siphon spells.

    STR: Attack Power
    DEX: Physical Attack Accuracy/Block Rate/Parry Rate
    VIT: Defense/Enhancing Magic/Max HP
    INT: Attack Magic Potency
    MND: Healing Magic/Magic Accuracy
    PIE: Magic Evasion/Enfeebling Magic/Max MP

    http://forum.square-enix.com/ffxiv/t...350#post408350
    Except not all of that seems accurate, either. There's still a bit of debate as to whether DEX does anything at all for block, for example.
    (0)

  9. #9
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Its a 12 hour old dev post, so thats as accurate as I can get......Sorry, its the best I can do. If anything there is inaccurate, I would be willing to be it it gets adjusted to match the dev post in the next hot fix.
    (0)

  10. #10
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    PIE also increases magic evasion so there might be some merit into having some.
    (0)

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