If you are going to claim brd doesn't need dots, do a little more research before you make those statements. To say the only warning for brd burst is the cast time is also false. Their buffs (barrage mostly), position, dots, and cast time are all very telling. They have to be within 15y yalms for maximum damage, and because emp is also a cast time, if they want to kill a fleeing target, they have to get pretty close or bind (make their burst even more obvious) to 100 -> 0.
Sidewinder requires the dots to do efficient damage. Bard's burst combo is Emp Arrow -> Farshot -> Sidewinder -> Other attacks, sidewinder is the nail in the coffin of the burst combo. It speeds up the animation and damage application of farshot, it makes all of them land seamlessly and nearly the same time, creating the 100 -> 0 scenario.
BRD is the noob killer, only OP to the unknowing/lesser skill. At higher levels, BRD just gets shutdown, especially against a PLD/DRK. Meaning they have a 66% (theoretically) chance in feast games to go against a job that will negate them harshly.
Between the eyes prior to nerf commonly hit for 3-5.5k, buffed ones that is, as it should be. MCH is not useless without, granted it helps their toolkit, but they have more than just BTE going for them.



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