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  1. #21
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Couple of things they need to do concerning the MSQ, even better if they can go back and fix some of these issues:

    1. Too much travel. I've come back since 2.4 about a month ago and have slowly been working through the 3.0-present story. One of the things that bothers me is the travel involved for very small parts in the story. For example, I had to travel from Ishgard to Limsa to meet with the older Miquote lady that came back from hiding. It was a very short dialogue and then went to Mor Dohna. Now my question is, why couldn't the travel be automated as part of the dialogue? It breaks immersion when you break out of dialogue to teleport to the next place (or more so if you decide to run manually). I don't mind the story bouncing around, but having to drop out of dialogue and travel just breaks the flow of the story at those moments. This doesn't apply to those moments where they send you to go fight somewhere for obvious reasons.

    2. Too many confirmations. This is in dungeons and side quests too. But why is it when I enter the Waking Sands or Rising Stones do I need to confirm I'm entering. Actually why does it need to be its own zone? Why do I need to confirm picking up keys on the ground or other quest objects? Entering duties makes since though. Lets make it one click instead of two. These need to be cleaned up and would add a ton of polish to the game. These things appear to be left over debugging windows to test event flow. From one developer to another, its unprofessional to leave them in with a flavor text.

    3. Put the Multiplayer back in MMORPG. Too many quests have duties that are solo only. When working on MSQ's with friends, you constantly need to drop group do perform these duties. This needs to be relaxed or even allow group members to participate. I'm not even concerned with the 'balance' in these duties with increased players since its a story quest, not a trial or test of ability.

    4. Non-RP mode. This one isn't important except for those with multiple characters or playing a new character on a new platform. Basically a setting that strips all cutscenes and dialogues from the quests. Basically you can just play through the content if you wish. You click a quest giver and you immediate get the quest without dialogue. Obviously this will default to off for players to experience the game as they should for their first time. But those playing through another time would like to be able to skip that which they've read already.
    (3)

  2. #22
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Enur View Post

    Truth be told, i dont want to reclaim Ala Mhigo in a successful battle. I want to enter the city, retake it temporarily.

    And then have the full might of the garlean empire come, bringing all its might down upon me. Crumbling the walls, razing the city to the ground.

    I want a reason to fear the empire. Having them remove Mhigo from the map would suffice.
    I would absolutely hate that. The same effect can be garnered by showing what happens to a people under oppression and conquered for two decades by power hungry tyrants.
    (4)
    Last edited by Alacran; 03-28-2017 at 05:01 AM.

  3. #23
    Player

    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    338
    My main concern is that there'll be more tramlining due to zone access gating which sadly afflicted HW and wasn't there in ARR.
    (2)

  4. #24
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Quote Originally Posted by LalafellDown View Post
    I skipped the ARR story. It was nothing, but boring text to read. Heavensward thankfully added voice to the main story line that kept my attention. The side quest were all skipped because It was boring to read the forgettable quest and all of them played out the same. They should get ride of side quest all together and do what Guild Wars 2 did. If they plan to keep the side quest at least make them challenging and fun.
    There was voice acting in ARR though.
    And why would you want to get rid of content in the game that adds stuff? I actually found the side quests better than the lame main story.
    (2)
    Final Fantasy XIV forums in a nutshell
    Quote Originally Posted by Saccharin View Post
    I stopped reading here. I really did. Can people stop asking for FF14 to be FF11 reborn. They tried that and look what happened.

  5. #25
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Not at all, I was actually concerned with how small the expansion looked in terms of land mass, so hearing that we are also going across the sea showcases the amount of effort being put into the expansion. Rather than the story be about reclaiming the last bit of Eorzean land from the Garleans, it's going to be about going on that first offensive into another continent. There is a lot more story to be told this way, had it just been Ala Mhigo, it would of been to small a location to cover an entire expansion.
    (2)

  6. #26
    Player
    SeriousxSarcasm's Avatar
    Join Date
    Mar 2016
    Location
    Ul'dah
    Posts
    427
    Character
    Mandar Magoo
    World
    Cactuar
    Main Class
    Botanist Lv 80
    I'm quite happy with how it looks. \o/ (since we've seen so much of it /s). I'm not gonna be one of those whiners that complains before we even get to play it LOL. But I've had no complaints for either ARR or HW, so I doubt SB will disappoint me this time. :3
    (4)

  7. #27
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,612
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Yes when I saw we were going to Doma as well I was very concerned. I was looking forward to liberating the Ala Mhigans and then getting their assistance to go kick things over in Doma. Makes it feel a bit more triumphant that way. Which we might still do, but it's a lot for one expansion.
    (0)

  8. #28
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by TaleraRistain View Post
    Yes when I saw we were going to Doma as well I was very concerned. I was looking forward to liberating the Ala Mhigans and then getting their assistance to go kick things over in Doma. Makes it feel a bit more triumphant that way. Which we might still do, but it's a lot for one expansion.
    My guess is we will need the people of Othgard to helps us in fighting the Garleans. I mean all Eorzea together has only been able to hold off the garleans. So how is beleaguered city state going to able to be the tipping point?

    I think people let their expectations get the best of them and then they fret over stuff like this before the expansion even hits.
    (1)

  9. #29
    Player
    Enur's Avatar
    Join Date
    Nov 2015
    Location
    Ul'dah
    Posts
    445
    Character
    Ruruneji Seseneji
    World
    Odin
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Alacran View Post
    I would absolutely hate that. The same effect can be garnered by showing what happens to a people under oppressed and conquered for two decades by power hungry tyrants.
    The thing is that they have trieda couple of times already to show us the supposed might of the empire. First was agrius- oh wait magic space noodle took that one out. Then ultima- oh wait we touched it and broke it. Then the gratio- oh wait it froze.

    We have not seen any inclination of the destructive might of the empire and knowing SE, if we see the oppressed people it would not be a depressive moment, but a tool to them oh so happy, focusing more on their time liberated as opposed to the concentration camp like conditions they supposedly had.

    Edit:
    What im trying to say is, we have yet to see the empire successful. Their one glorious moment was what? Killing a handful of swordsmen by shooting them? If we dont let the empire have just one big victory, they will just appear as failing idiots, which they already do.
    (0)
    Last edited by Enur; 03-28-2017 at 05:14 AM.

  10. #30
    Player
    Imakun's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    158
    Character
    Eeri Yul'hart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    I just hope the entire Empire thing drops dead soon and we can move onto some more original content. It's extremely cliché to me and I really, really don't care about it at all. Hopefully Doma will prove to be something more unique.
    (0)

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