Are summoners neglected in a conventional, gameplay sense? Of course not. Have summoners been patronized with an ever-moving goalpost for new egis? Oh heck yes.
Look, conceptually there really isn't anything wrong with Summoners in XIV as a feasible job. It has an avatar/primal/eidolon/munchkin it "summons," even if it's the lowest-hanging fruit to meet the minimum requirement of being considered a "Summoner;" but that's apparently enough to consider it so. I've accepted what they've done with it here, DoT mage with a "living" DoT turret and all.
However, it would come to the surprise of no one if this iteration of Summoner in the Final Fantasy series becomes one of if not the most ridiculed addition; there's even that nice little size chart picture of the series' Summoners and their avatars floating around somewhere that show XIV's is a small little thing at the end. But you know what? that's where they've taken it this time for the sake of "balance" in the game. Asking for XI's aesthetics at this point is all but a lost cause.
But I do get behind the complaint that they've taken way too long to implement any new actual egi (glamour). From being told we're getting new (gameplay) egis before Heavensward turning into glamours of new egis over the old ones so balance is not upsetted which so far only has Carbuncles implemented after this long. It would be a nice surprise to see new actual egis slipped into a patch before Stormblood, but I learned not to hold my breath over it; in all likeliness we probably won't see an egi of Leviathan, Ramuh and Shiva til some odd patch in SB (fingers crossed that I'm wrong though).
As to Yoshida's comment about maybe regretting adding Summoner to the game because people are asking for more eidolons (glamour); that's on them. I mean, how do you expect to have just 3 primals from the basic elemental wheel whilst the remaining (series iconic) 3 are mysteriously absent and expect nobody to ask (especially after previously getting people's hopes up)? Oh, right. lore.



Reply With Quote

