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  1. #171
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Real Dragoons aren't FFXI Dragoons anyway. REAL Dragoons are Kain Highwind-style. No pets, Jump is the main ability, stab people for a bunch of damage.
    (2)

  2. #172
    Player
    CrystalObsidian's Avatar
    Join Date
    Apr 2011
    Location
    Uldah
    Posts
    248
    Character
    Crystal Obsidian
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Belial View Post
    I actually saw this brought up earlier, or somewhere else, and it struck me as very interesting.

    But I would actually be interested in seeing DRG have the capability to morph into a Dragon for "brief periods" for attack purpose. I think this would be a neat and unique mechanic to the new DRG. Now I don't mean I want this like a Druid a-la WoW. I just think in lieu of adding pets, maybe a few metamorphisis-type abilities (thus incorporating "breath" attacks with very pretty graphics) could be pretty interesting.

    Besides, if it's one thing FF MMO jobs/classes lack, it's a shape-shifter.
    That sounds cool too! Shape shifting, something I haven't thought of. First thing I think of is Vincent.. That beast he turned in to didn't seem to have much of a story or purpose, but was it awesome?? Heck yeah!
    (1)

  3. #173
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Belial View Post
    I actually saw this brought up earlier, or somewhere else, and it struck me as very interesting.

    But I would actually be interested in seeing DRG have the capability to morph into a Dragon for "brief periods" for attack purpose. I think this would be a neat and unique mechanic to the new DRG. Now I don't mean I want this like a Druid a-la WoW. I just think in lieu of adding pets, maybe a few metamorphisis-type abilities (thus incorporating "breath" attacks with very pretty graphics) could be pretty interesting.

    Besides, if it's one thing FF MMO jobs/classes lack, it's a shape-shifter.
    We can meet halfway on this I think.

    Let the Dragoon themselves use dragon abilities. Fire Breath, Ice Breath, Terror Roar, Paralyzing Glare, etc. They don't have to transform, they don't have to have a pet and they can still use awesome abilities while gaining jump abilities and retaining lance skills.
    (1)

  4. #174
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Alerith View Post
    We can meet halfway on this I think.

    Let the Dragoon themselves use dragon abilities. Fire Breath, Ice Breath, Terror Roar, Paralyzing Glare, etc. They don't have to transform, they don't have to have a pet and they can still use awesome abilities while gaining jump abilities and retaining lance skills.
    Yea, I don't even mean it has to be tailored to Dragoon. I just think a shape-shifter of some sort (a la Vincent, good catch CO) could provide some interesting. That could free up breaths, etc. for Dragoon on a normal scale. Either way. There are too many options available to be like "Hey, make it like this Dragoon from this number in the series."
    (0)
    Quote Originally Posted by DexterityJones View Post
    as a monk you can find the hole and fill it with a fist.

  5. #175
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by AlphaDragoon View Post
    Real Dragoons aren't FFXI Dragoons anyway. REAL Dragoons are Kain Highwind-style. No pets, Jump is the main ability, stab people for a bunch of damage.
    Which we already do, we have a Semi Jump AKA Doomspike 2 and We are a line of Effect class. I didn't grind lancer to 50 only to find out SURPRISE Lancer is now Lancer v2 with Dodo style Bad Breath attacks....sounds exciting doesn't it.

    its funny you reference Kain. if anything Kain was a lancer in Dragoon Armor, which is exactly what I'm afraid of.

    XI had the mini dragon so the class would stand out. Warrior and Samurai both had access to to polearms and you'd be hard pressed to tell a polearmed samurai from a dragoon just by looking at them.
    (1)

  6. #176
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Valmonte View Post
    XI had the mini dragon so the class would stand out. Warrior and Samurai both had access to to polearms and you'd be hard pressed to tell a polearmed samurai from a dragoon just by looking at them.
    But we Don't have Sam, and I doubt WAR has access to Polearms in XIV, so your not going to get confused with other classes as this isn't XI.

    Tbh if DRG is just LNC then yeah they messed up, An while I still dislike some of the changes that have been made, most have been for the better.
    So how about waiting to see what the Job gets before crying about it with absolutely no detail or even hints at all.
    You might have some Amazing ability you'll love that make the class stand out.

    But it sure as hell doesn't need a pet imo!
    Especially one which requires the player being KOS to anything related to Ishgard or a massive rewrite of the law just for 1 class pet that doesn't even have 90% support from what i see of the player base.
    (0)

  7. #177
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Valmonte View Post
    its funny you reference Kain. if anything Kain was a lancer in Dragoon Armor, which is exactly what I'm afraid of.
    Its funny that you mention that, because I'm afraid that a Paladin is a Gladiator in Paladin armor. And Monk is a Pugilist in Monk Armor, and Warrior is a Marauder in Warrior Armor. See where this is going? Why be worried about Dragoon being an enhanced Lancer? Everything else is turning out that way besides Archer, which is Really a Bard in Archer armor, or umm, a Archer in Bard armor...

    umm, so nevermind Archer, but everything else are enhanced versions of their original class, locked to certain abilities. Giving a Wyvern to Dragoon is like asking to give Monk a Kung-Fu Panda. Why can't Monks have Kung-Fu Pandas? WHY DAMMIT!?
    (0)

  8. #178
    Player
    Tranx's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    22
    Character
    Tranx Masters
    World
    Zalera
    Main Class
    Lancer Lv 70
    No one ever really mentions Ricard Highwind, being the first dragoon in the ff series you would think he would be mentioned more. XD
    (0)

  9. #179
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tranx View Post
    No one ever really mentions Ricard Highwind, being the first dragoon in the ff series you would think he would be mentioned more. XD
    Yes, but Richard was a real *sunglasses* dick.
    (1)

  10. #180
    Player
    Kio's Avatar
    Join Date
    Mar 2011
    Posts
    864
    Character
    Kio Solais
    World
    Hyperion
    Main Class
    Culinarian Lv 90
    It bothers when people stubbornly adhere to this concept that all dragoons should always directly reference to Kain. I never see anyone up in arms about archer/bard being different in this game because its not cannon with Edward.

    It always appears to me that the popular notion is dragoon should always equate to Kain, but all other classes can be reinvented however they want and no one cares about it being different to the other famous characters who shared that role.
    Right now, the majority of players just want jump abilities pasted on the already existing lancer. That seems rather dull to me, and I hope the crew at SE are able to think up something a lot more imaginative than just that. Course we'll get jump, that's a given, but there's got to be more to the class to create a specific need and gimmick. After all, that was the entire reason why jobs were created and the classes weren't just simply renamed.
    Wyvern was a brilliant introduction to do just that for XI. And dragoon became an adaptive melee with great enmity control with smart use of the wyvern. I fell in love with it in so many ways.
    Which is why I would have adored to see a reprise. And if 14 dragoon got the wyvern, and anyone complained, I would have directed them to switch back to lancer then haha. But, alas, I highly doubt that will be due to the fact that the pet system won't even be in place til some unknown date in 2013.

    So, therefore, I hope they are able to do something innovative to make dragoon interesting in many aspects once again.
    But, admittingly, a dragoon sans wyvern in 14 will probably drive me away from this game until a pet class can be had.

    Someone earlier in this thread questioned how a dragon companion would fit into the Ishgard storyline of dragons being a constant threat and enemy. I still think it could work if you think about the Alchemist story line quests. Not to spoiler, but it also shows that there are situations where dragons may also assist under mysterious conditions. Or maybe they are just misunderstood like in the movie, How To Train Your Dragon. ;p
    (3)

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