Quote Originally Posted by KusoWat View Post
The main thing placing SMN behind MCH right now is their lack of an MP Refresh for their Healer. Other then that, they sit in a good spot in terms of balance. Great burst, sustain, peels, utility. Majority of their burst is AoE, so hitting multiple people with it can be very devastating and potentially turn a game around. They can do mini-burst with Aetherflow/Dread, which is both powerful, versatile, and easy to combine with melee/tank burst. They also have the caster lb, which is a lot more potent than range lb.

The SMN nerfs were warranted, looking at how strong Good SMNs are now post-nerf, it was definitely needed. MCH has also received buffs due to general changes during the whole SMN nerfing. Such as GB distance penalty no longer reducing damage at melee range, allowing MCH to stun and burst at the same time for full damage. Also buffs to PvE that also largely effected their place in PvP, hypercharge being a big one. It needs a nerf of some kind, it has everything going for it, and barely any noticeable flaws.

Even after all of this though, MCH still isn't the best job in PvP, that spotlight belongs to Monk.
Maybe I just don't utilize SMN very well in PVP, then (healer main). Aside from Tri-Bind/Blizz II, what manner of peels do they effectively have? Pet abilities that are fairly easily locked down and have annoying queuing problems/response delay? Caster LB is certainly better than range LB, I'll give you that. And while I like their kit as designed, with mass-pressure/healer resource drains in mind, I just find I'm pretty easily outplayed by people and don't often come out on top in 1v1 scenarios. Might be a player skill issue though, since as I said, I'm one of the masochists that actually prefers healer in PVP for the most part.