This is already possible and quite easy. The option doesn't exist in game but just go to your ARR folder, copy the DATs from your main and paste them in your alt's folder. Works for everything from UI to macros.



I actually read about that but I was told it would be against the ToS as it's considered modifying the client. Idk if that's true or not but I wasn't willing to risk it. Would that work on PS4 though? I mainly play the console version so I think I'd need an in game option for it but idk.
Ah yes, it didn't occur to me you might be on console. In that case I have no idea and agree it would be a great addition. As for modifying the client I don't see how, you're just copying settings.I actually read about that but I was told it would be against the ToS as it's considered modifying the client. Idk if that's true or not but I wasn't willing to risk it. Would that work on PS4 though? I mainly play the console version so I think I'd need an in game option for it but idk.


Didn't tried, but now that the game can be saved on ps4's external disk, it may be possible doing that moving the disk to a PC and making there the copy&paste. It is worth trying, at least to know if possible, when I will switch to ps4 at next expansion, it will save me hours of dealing with UI again.


Sorry for double post, but this shares nothing with the above and it is in topic:
Fix the promotions/demotions permissions of the FC.
Who have promotion rights must not be able promote members to be (equal or) above their rank.
Who have demotion rights must not be able demote members which are (equal or) above their rank.
There is something that I do want from the expansion - mostly because it should be out by day 1 one but whatever - and that is the possibility to replace party members while inside a dungeon by inviting from friendlist, LS or FC rather than pray to whatever deity for a random replacement.
I lost count of how many times a run was lost because a tank or a healer is gone, we wait 300 years for a replacement, people even ask in their FC or LS or whatever, and it only ends up with them joining other teams and GG. This is beyond ridiculous, especially when other mmorpgs do this as a basic feature (heck I don't think I've seen an mmorpg that does this poorly, when it comes to dungeon replacements in-going).
How long do we have to wait for a possible implementation such as this? 10.0?


I like the new Scion Adventure outfit we got. It would be great to get more gear in this kind of style. Including a jacket that has a hood on it. More shoes that look like Nike/Addidas High top trainers.
Last edited by Blackcanary; 03-31-2017 at 06:25 PM.
Alongside that how about being able to change classes if a party is missing a member. If I am dps atm but we lose the tank to whatever reason, I will gladly swap to tank and search for a replacement dps. Those are much easier to come by than waiting years for a tank to queue in progress.There is something that I do want from the expansion - mostly because it should be out by day 1 one but whatever - and that is the possibility to replace party members while inside a dungeon by inviting from friendlist, LS or FC rather than pray to whatever deity for a random replacement.



I love this idea, it could potentially ease dps queues a tiny bit as well, if it were allowed.Alongside that how about being able to change classes if a party is missing a member. If I am dps atm but we lose the tank to whatever reason, I will gladly swap to tank and search for a replacement dps. Those are much easier to come by than waiting years for a tank to queue in progress.

1) Allow Players to leave an instance to repair if necassary and let them in again without leaving the Party.
2) For 24-Players Raids, you should be ported inside if atleast 20 Players accepted the Duty Finder invite - which leads to Point 1 of my suggestions
3) Diadem and probably Submarines Explorations should get replacements and also allow Need Roles. They can Still allow People to Change to DoL Classes but only to the DoW and DoM they Queue with. Or they allowed to Change to w/e Job they want, but Need to set the Class they want to Need with. (nothing more annoying then getting outlootet on 280 Weapons for Tank if they are in as Heal or w/e.
4) More Inventory Space
5) Dynamis, Besieged from XI, since i think they did something cool out of Nyzule Isle (Palace of the Dead)
6) Re-Do the Relic Questlines for the Future, stop that Farm 293123923 Dungeons Stuff to Keep Players busy. Relics should take a while to achieve, but can u maybe just add Special Primae Fights just for the Relic, like in 1.23 and 2.0 Chimera and Hydra which only can acces Players they started or finished a Relic already? Sure add some Tomes farm to it. But maybe with Weekly Limits so we dont get burned out so fast? Lets say you can put 500 Tomes a week for the Relic and then you are done. I have enough time doin a Relic in no Time, and if i have the Option to clear it faster then ill do it (i know my personal Problem) but if you lock the Relics behind Progression Walls, will make the Things easier and less Toxic. I Understand why everyone wants to Speedrun all the Time, its about the Points and this Kind of gear Progression and Relic Progression leads torwards a more toxic community (just my 2 Cents). I dont want the game to become even more "casual" (dont like the wording). But the Progression shouldnt nourish the toxicity.
6a) Make Relics relevant for the Future Expansions, continue the old Relics to get them to the new Ilevels and create a new Questline for the newer Relics, it adds more varity to the Relic Weapons and designs?!
7) Add Full-Set Effects on the Raid Gear, as an example: Job Gear from Tomes, "Future" Alexander and 24 Mann Raid gear.
7a) Primal Armor Sets (Set effects) Leviathan Armor give you Resists for Fights where you going to deal with Fire as example. It also adds more use for the Tokens, Mounts and Weapons are Boring. Ill give a short example, with the release of Bismark and Ravana, Bismark wasnt even Farmed, the fight and the Ilevel from the Weapons where totally useless. You just killed Bismark once and then Farmed Ravana. If Bismark Armor where added and it would have giving you and Advantage on Ravana Fights, the Content wouldnt have been skiped and the Work from SE would have lasts longer.
Last edited by Arkune; 03-31-2017 at 04:42 PM.
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? Sure add some Tomes farm to it. But maybe with Weekly Limits so we dont get burned out so fast? Lets say you can put 500 Tomes a week for the Relic and then you are done. I have enough time doin a Relic in no Time, and if i have the Option to clear it faster then ill do it (i know my personal Problem) but if you lock the Relics behind Progression Walls, will make the Things easier and less Toxic. I Understand why everyone wants to Speedrun all the Time, its about the Points and this Kind of gear Progression and Relic Progression leads torwards a more toxic community (just my 2 Cents). I dont want the game to become even more "casual" (dont like the wording). But the Progression shouldnt nourish the toxicity.

