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  1. #1
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80

    MCH frustations, asking for a friend

    She knows how to handle the first round of wildfire and the opener. What she is having lots of problems with is how to manage the cooldowns after that. She does not know when to start a new wildfire for long fights and for her standards causes her DPS to plummet.

    Also what kind of gear is required to kill salvage dummies?
    (0)
    Last edited by Ama_Hamada; 02-25-2017 at 02:43 AM.

  2. #2
    Player
    kyorakun's Avatar
    Join Date
    Sep 2013
    Posts
    214
    Character
    Kyorakun Shunsui
    World
    Tonberry
    Main Class
    Pugilist Lv 90
    You can ask her to pm me - kyorakun shunsui
    (0)

  3. #3
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by kyorakun View Post
    You can ask her to pm me - kyorakun shunsui
    we are on balmung
    (1)

  4. #4
    Player
    Wadey's Avatar
    Join Date
    Sep 2015
    Posts
    24
    Character
    Jay Wadey
    World
    Zodiark
    Main Class
    Monk Lv 70
    I'm no expert MCH myself, but this picture definitely helped me improve my cooldown usage:

    http://i.imgur.com/O6PMyMD.png
    (3)
    http://eu.finalfantasyxiv.com/lodestone/character/11708649/

  5. #5
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Well the simplest way for me to work out what I can use is to look at the cooldown times. What's your longest one? Barring raging strikes cause screw 3 mins, it's hypercharge at 120 seconds. Meaning anything that is 60 seconds or less you can reuse and it will be up in time to be ready for your next hypercharge. If it's more than 60 seconds, save it.

    So for your first wildfire burst, use all your CDs, then during the CD period you can reuse on CD: reload, quick reload, reassemble, ricochet, head graze, blank, gauss round (some of these multiple times). Save wildfire, hawk eye and blood for blood (all longer than 60 seconds meaning if you use them they won't be ready for your next hypercharge). When hypercharge is next ready you can reuse your burst the same as the first time minus raging strikes, which you can use every other burst.

    As for gear, crit and det. Skill speed does very little for MCH.
    (2)
    Last edited by Cabalabob; 03-01-2017 at 04:40 AM.

  6. #6
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    She is trying to mimic this:
    https://www.youtube.com/watch?v=2errbtOzIKE
    and getting frustrated she is not getting anything near that and in her words "I have a relic now preforming like a good dragon or something that wears 250 gear. I really hate when I click on something like the video shows, move on the next ability split seconds before the global is done/after the shot is made, and the game acts like I never hit it. Reload seems to do this the most and to try get around it, I make sure only to have one ability in between the casted shots and still is an issue. If I miss one thing it is like I should not even bother trying to top anymore since chances are out the window, where BLM I can still perform well even with mistakes. I hate feeling useless just because of one ability does not fire off properly, I will never forget this one ninja mocking my DPS saying i was bad for crafting my own gear just because I asked him to LB at a proper time and would saved a wipe doing so. I am guessing he used a meter to say such comments but I had no ground to stand on seeing he passed me on the hate meter about 1 minute into the fight."
    (0)
    Last edited by Ama_Hamada; 03-22-2017 at 11:20 AM.

  7. #7
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I have a BLM friend who can't pull off her opener before enochain wears off. There was nothing I could do to help because the fact was she was just too slow. She new the rotation, she understood how the skills work, she just took way too long to hit them. All I could tell her was keep practicing. So she spent 3 days on an SSS striking dummy just repeating her rotation over and over resetting whenever she messed up. She didn't get it, but she improved and with continued practice she'll eventually get there.

    MCH is very much the same, if you're too slow your wildfire will flop and that's 1/4 of your damage so you need to get it perfect or you lose a good chunk (when I mess up my wildfires even slightly I usually go from 14k to 9k, it makes a big difference).

    You also mentioned crafted gear. If it's not HQ it is inherently weaker than other gear of the same ilvl because it's not stat capped. Also if it's HQ and you haven't overmelded it, it's still going to be at best on par with similar ilvl gear. Then there's the fact that the highest crafted gear right now is only i250, of course you're going to be weaker than an i250 DRG. So I'd recommend upgrading that.

    But at the end of the day even the best gear will only get you so far, what you need is practice to not miss those skills.
    (0)
    Last edited by Cabalabob; 03-23-2017 at 12:24 AM.
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  8. #8
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Cabalabob View Post
    I have a BLM friend who can't pull off her opener before enochain wears off. There was nothing I could do to help because the fact was she was just too slow. She new the rotation, she understood how the skills work, she just took way too long to hit them. All I could tell her was keep practicing. So she spent 3 days on an SSS striking dummy just repeating her rotation over and overresetting whenever she messed up. She didn't get it, but she improved and with continued practice she'll eventually get there.

    MCH is very much the same, if you're too slow your wildfire will flop and that's 1/4 of your damage so you need to get it perfect or you lose a good chunk (when I mess up my wildfires even slightly I usually go from 14k to 9k, it makes a big difference).

    You also mentioned crafted gear. If it's not HQ it is inherently weaker than other gear of the same ilvl because it's not stat capped. Also if it's HQ and you haven't overmelded it, it's still going to be at best on par with similar ilvl gear. Then there's the fact that the highest crafted gear right now is only i250, of course you're going to be weaker than an i250 DRG. So I'd recommend upgrading that.

    But at the end of the day even the best gear will only get you so far, what you need is practice to not miss those skills.
    shes 267 now, that is just something that haunts her, she does not use them anymore but makes her a lot more self conscious on her DPS on MCH.

    speaking of striking dummy .... What gear level do you need to be at to defeat the MCH a12s one? how much time left should you have left having almost best gear (outside salvage drops)?
    (0)

  9. #9
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    MCH is only my sub job so I'm only 261 with a 260 relic. I can get the A12s dummy to 5-1% depending on crit luck before timing out. Once I upgrade my weapon I'll probably be able to beat it with a few seconds to spare.

    Your aim for now shouldn't be to beat the dummy, but to commit your rotation to muscle memory so you will be able to press the buttons and know when they've activated without thinking about it, this frees you up to think about fight mechanics and what you need to do rather than what button you need to be pressing.
    (0)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.