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  1. #1
    Player
    Fluffernuff's Avatar
    Join Date
    May 2016
    Posts
    418
    Character
    Aethys Aeon
    World
    Goblin
    Main Class
    Gunbreaker Lv 80
    yeesh, playing devil's advocate for the sake of sparking more discussion is getting to me. I'll try my hand at actually agreeing with something.


    I DO actually wonder why the TP cost of sprint was removed for PvP only. I forget the actual reasoning behind making that PvP only (assuming they even gave us one). I find it hard to think of any instance where it would actually be a negative impact on PvE content.

    Very often, the characters that will be in danger are those in melee range- I.E those that have the largest distance to travel to safety. Yet their most obvious and best ability to use, completely drains their resources to actually play at all. Not to Say ranged players don't need to move large distances in combat, but I've rarely noticed, seen, or needed to use sprint as a ranged caster or healer, personally. Not accounting for specific boss mechanics. Sprint isn't a value to those classes very often.

    Compounding onto that, the content i fear might be the reason this wont change often puts a strain on TP to begin with, which makes it not even usable to those classes even if they are desperate to move away quickly.

    If nothing else, I wouldn't mind the current way sprint works in PvP to extend to both game modes.
    (2)

  2. #2
    Player
    Mysticdraggon's Avatar
    Join Date
    Feb 2017
    Posts
    258
    Character
    Drake Orkaan
    World
    Lamia
    Main Class
    Ninja Lv 61
    Quote Originally Posted by Fluffernuff View Post
    snip
    i agree completely. but i can think of a few reasons why the devs want want to place a limit on Sprinting during PvE: they may not want players to rush dungeons, and get punished if they are caught by an enemy with no TP to use. however, this is happening regardless and some people have found ways to manage.
    (0)

  3. #3
    Player
    Fluffernuff's Avatar
    Join Date
    May 2016
    Posts
    418
    Character
    Aethys Aeon
    World
    Goblin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Mysticdraggon View Post
    i agree completely. but i can think of a few reasons why the devs want want to place a limit on Sprinting during PvE: they may not want players to rush dungeons, and get punished if they are caught by an enemy with no TP to use. however, this is happening regardless and some people have found ways to manage.
    It's mostly on classes that have access to both resources, namely DRK and PLD. DRG, WAR, and BRD to a lesser degree because of their TP regen, though they rarely need to sprint to speedrun dungeons if the DRK or PLD is capable enough with their sprinting.
    (1)

  4. #4
    Player
    Mysticdraggon's Avatar
    Join Date
    Feb 2017
    Posts
    258
    Character
    Drake Orkaan
    World
    Lamia
    Main Class
    Ninja Lv 61
    Quote Originally Posted by Fluffernuff View Post
    It's mostly on classes that have access to both resources, namely DRK and PLD. DRG, WAR, and BRD to a lesser degree because of their TP regen, though they rarely need to sprint to speedrun dungeons if the DRK or PLD is capable enough with their sprinting.
    makes sense.
    (0)