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Thread: Who are we?

  1. #11
    Player
    EdwinLi's Avatar
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    Edwin Li
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    Quote Originally Posted by Vulcwen View Post
    Well, it's mentioned you're not from Eorzea, as in, you come to Eorzea, however:



    In the SMN questline (lvl58) it is mentioned that Bahamut's aether was spread across all of Eorzea and that you absorbed some of it (as anyone else).. so it'd indicate you were there or at least close by.
    I believe 2.0 story showed a hint on how that was possible being
    The 2.0 WoL was the one who gave Cid his goggles back when he or she has yet to be a physical being in the world yet.


    Sometime after that event the WoL manifested into the world and what life and time they spent in the world they had until the beginning of 2.0 is up to the player's imagination.

    With this there are basically endless possibilities with the WoL's Origin from being a person from another world, reincarnation into this world, natural residence of Eorzea from a small town, Born from another Continent and enter Eorzea for a chance at being a Adventurer, maybe born from Garlemald but left that life because "REASONS", and any other cliche origin story a person can think up.

    As they say sometimes the best Origin option is one the Player can freely make up themselves.
    (0)
    Last edited by EdwinLi; 03-19-2017 at 12:16 PM.

  2. #12
    Player
    Enkidoh's Avatar
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    Enkidoh Roux
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    Quote Originally Posted by EdwinLi View Post
    I believe 2.0 story showed a hint on how that was possible being
    The 2.0 WoL was the one who gave Cid his goggles back when he or she has yet to be a physical being in the world yet.


    Sometime after that event the WoL manifested into the world and what life and time they spent in the world they had until the beginning of 2.0 is up to the player's imagination.

    With this there are basically endless possibilities with the WoL's Origin from being a person from another world, reincarnation into this world, natural residence of the world, and any toher cliche origin story a person can think up.

    As they say sometimes the best Origin option is the one the Player can freely make up themselves.
    I think you're overthinking that specific scene though -
    the player actually used the Echo and accessed Cid's memories of his arrival in Eorzea in that scene, as that is what the Echo does. By breaking down the 'boundaries of the soul', it allows an Echo user to not only interact in another's memories, but in a minor way, directly interfere in them, in that they then place themselves in that memory as having been present during that event (and the person so affected simply then shrugs it off as having always been that way in most cases). But the past event itself remained unchanged, because it's just a person's memory of that event that has been altered, not the event itself (Minfilia even mentioned this way back when the player first met her in both ARR and 1.0, paraphrased as, "The past is like a stone tablet. You cannot uncarve what is already written").

    This sort of thing was far more common back in 1.0 during Echo scenes where the player would interact with NPCs in Echo scenes and even be replied back to in turn by said NPCs, sadly in the change over to ARR how the Echo was depicted was changed to be more of a (non interactive) grainy sepia-toned video, unlike the 1.0 depiction of an Echo scene being virtually indistinguishable from 'reality'. But anyway...

    The important thing is that scene the player's appearance in Cid's memories did not actually happen - Cid found his googles in another way but because the player interfered with his memories he therefore just assumed that really happened. It was in fact a visual metaphor for that interaction dispelled the amnesia about his past and what happened at Carteneau, the goggles themselves being a metaphor for his past, and not that we somehow really did magically appear twenty or so years ago and handed Cid his goggles in mid air.


    But you are right that the player is a 'blank slate' in that it's left up to the player to create a backstory and origin for their character, in keeping with RPG roots like Dungeons and Dragons and the very first FF game, as I previously mentioned.
    (5)
    Last edited by Enkidoh; 03-19-2017 at 12:31 PM.

  3. #13
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    Kallera's Avatar
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    Etoile Kallera
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    I'm not sure myself. I started out as a pugilist in gridania...yet the devs want to discount the possibly that I, a pugilist, started in Gridania, or was even a pugilist...its very annoying and I wish this blanket hatred for all things and people that played 1.0 would finally end already.

    I just want to keep separate the whole "Warrior of Light" thing. Despite being an adventurer in 1.0. It never sat well with me roleplaying wise, and I don't even like being called it now. I started as a duskwight, hoping to have some unique origin or gamplay that shed some light on how we live, but nope, melting pot, crumbling remains of civilization, and lots of hate on the "greys" that get looked over, classy.
    (0)
    Last edited by Kallera; 03-19-2017 at 08:24 PM.

  4. #14
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    Velox's Avatar
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    Velo'a Nharoz
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    Quote Originally Posted by Kallera View Post
    I just want to keep separate the whole "Warrior of Light" thing. Despite being an adventurer in 1.0. It never sat well with me roleplaying wise, and I don't even like being called it now. I started as a duskwight, hoping to have some unique origin or gamplay that shed some light on how we live, but nope, melting pot, crumbling remains of civilization, and lots of hate on the "greys" that get looked over, classy.
    You don't have to call yourself a WOL when role-playing though. That's strictly part of the game narrative. A Warrior of Light is anyone who is blessed by Hydaelyn and fights on her behalf.

    Your RP story can be whatever you want it to be though, as it is wholly separate from the game's story.
    (1)

  5. #15
    Player
    Kallera's Avatar
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    Quote Originally Posted by Velox View Post
    You don't have to call yourself a WOL when role-playing though. That's strictly part of the game narrative. A Warrior of Light is anyone who is blessed by Hydaelyn and fights on her behalf.

    Your RP story can be whatever you want it to be though, as it is wholly separate from the game's story.
    I guess I feel just lost then, there a lot of things in game that just cannot be taken at face value.
    (0)
    Last edited by Kallera; 03-20-2017 at 12:29 AM.

  6. #16
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    Con_Carne's Avatar
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    So, I suppose there is nothing written about our past.

    I could be just a kid who saw the calamity 5 years before becoming adventurer. Or maybe I could even been born in the FF13 world banished to the Rift after Cocoon's fall appearing in Eorzea after that? Anything?

    Thanks for the answers. I'm not so expert with english, so there are things from the lore I could miss... x)
    (0)
    Sorry if my english is bad... NAEL VAN DARNUS FOR DISSIDIA!!

    Chocobo Orchestrion: https://forum.square-enix.com/ffxiv/threads/318163
    Airship World Map: https://forum.square-enix.com/ffxiv/threads/386758
    Commando (COM) Limited Job: https://forum.square-enix.com/ffxiv/threads/413633
    Kingdom Hearts Event: https://eu.finalfantasyxiv.com/lodestone/character/3985385/blog/4859416/

  7. #17
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    TinyRedLeaf's Avatar
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    Quote Originally Posted by Con_Carne View Post
    Anything?
    Anything, as long as you understand that this will only be your personal "head-canon", that is, your personal story for your character. Whether or not you can get other people to play along is what role-playing is all about.

    That said, it's generally a good rule-of-thumb to stick within established lore as far as possible. So, extraordinary origin stories — such as being from another dimension or world — would require extraordinary explanation. Eventually, if it gets too far-fetched, you'll find in harder and harder to keep your character's story grounded and believable.
    (2)

  8. #18
    Player
    EdwinLi's Avatar
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    Quote Originally Posted by TinyRedLeaf View Post
    ---
    Being from another world will not require extreme explaination as the sea of Aether where all life in the world of FF14 comes from is basically a river of souls linked to countless different worlds. How a person ends up in the Aether can be different reasons either they have died in their old world or their physical body are brought into the Aether through some means. From there they are given a new body born into the new world or if they have maintained a physical body when brought into the Aether they can be sent into the world of FF14 keeping their original body but of course know how that also turned out from 3.0 and 3.1 "nutkin" incident.

    In Final Fantasy Mobius explaination of the Aether, all life is from and eventually return to the Aether then eventually they are brought to their Promised Land which differs between each individual Soul either being a new world or the world they were original from before their death thus being reborn in the same world. How bad and good that world is also determined by the individual as well. However, in mobius that can only be truely achieved once the individual obtained their Light of Hope given form as a Crystal of Light.
    (0)
    Last edited by EdwinLi; 03-21-2017 at 12:44 PM.

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