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  1. #1
    Player
    HELLruler's Avatar
    Join Date
    Feb 2017
    Posts
    26
    Character
    Yevol Valeriant
    World
    Lamia
    Main Class
    Dragoon Lv 60
    Hijacking this thread to ask how/when should I use each sect. I'm talking about solo healing/light party
    (0)

  2. #2
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by HELLruler View Post
    Hijacking this thread to ask how/when should I use each sect. I'm talking about solo healing/light party
    Sadly, Diurnal Sect is so overwhelmingly powerful compared to Nocturnal sect that Nocturnal Sect hardly has any uses. All Nocturnal Sect offers is the ability to snipe heal someone with Aspected Benefic if they're low from taking damage and about to take damage again. But this is rather niche and not worth the benefits Diurnal brings over Nocturnal. Especially in lighter content where nothing can deal serious lethal damage. You could switch to Nocturnal between each pull to throw in some extra mitigation on the tank (combined with Stoneskin). But aside from that, there aren't that many uses that Nocturnal brings over Diurnal
    (2)

  3. #3
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Lyrica_Ashtine View Post
    Sadly, Diurnal Sect is so overwhelmingly powerful compared to Nocturnal sect that Nocturnal Sect hardly has any uses. All Nocturnal Sect offers is the ability to snipe heal someone with Aspected Benefic if they're low from taking damage and about to take damage again. But this is rather niche and not worth the benefits Diurnal brings over Nocturnal. Especially in lighter content where nothing can deal serious lethal damage. You could switch to Nocturnal between each pull to throw in some extra mitigation on the tank (combined with Stoneskin). But aside from that, there aren't that many uses that Nocturnal brings over Diurnal
    may I ask when you personally played Ast the last time yourself, your profile said its your main cls right?... your statement fits the Ast right after release... but after two cls buffs, I see way more Nocs than Diurs... especially after Noc got the heal-boost over Diur, I see them very rarely nowadays.

    edit: and an instant shield is not useless at all... if you think so than Sch is useless too - and every fairy-whisperer should change to whm as well ; )
    (0)
    Last edited by Neela; 03-20-2017 at 06:37 PM.

  4. #4
    Player
    Feyona's Avatar
    Join Date
    Sep 2015
    Posts
    663
    Character
    Reigne Bo
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Neela View Post
    may I ask when you personally played Ast the last time yourself, your profile said its your main cls right?... your statement fits the Ast right after release... but after two cls buffs, I see way more Nocs than Diurs... especially after Noc got the heal-boost over Diur, I see them very rarely nowadays.

    edit: and an instant shield is not useless at all... if you think so than Sch is useless too - and every fairy-whisperer should change to whm as well ; )
    I agree I only use diurn for raiding with sch co heal. All othe content I use noct especially with wmg co heal. Asts seem to get annoyed if im on sch with them cos they like noct more. Dungeons I use noct. Must say here though last boss in vault I prefer diurnal so its content biased sometimes.
    (0)
    Last edited by Feyona; 03-21-2017 at 01:33 AM.

  5. #5
    Player
    Cyrocco's Avatar
    Join Date
    Aug 2015
    Location
    Wingardium Lominsaaa
    Posts
    266
    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    Noct for Regular Pulls, Diurn for Bosses.

    My reasoning behind this is that during any (most) regular pulls, the tank is the only target taking damage, Nocts potency boost is nice, I can normally ignore the tank after casting Aspected for the majority of the pull, and because the shield is an instant cast, it lets me react quickly to the tank taking spike damage (More time in Cleric), and an Aspected -> Essential -> Aspected is a great recovery combo.

    Now, the reason I use Diurnal for bosses is because the universal pattern among bosses, is that the damage is widespread, however, in most cases, the AoE damage doesn't require a real heal, and the regen is more than enough for the DPS, so I always open with Helios -> Benefic on Tank, and go straight into Cleric and basically ignore everyone.

    Ultimately, I love running like this because it effectively uses BOTH stances during a standard dungeon.
    (2)

  6. #6
    Player
    Skatedudeguy's Avatar
    Join Date
    Jul 2016
    Posts
    8
    Character
    Soaring Bear
    World
    Lamia
    Main Class
    White Mage Lv 60
    So to add on what others have said:

    Healing in general: Get a good feel for the "chunk" of the HP bar each heal can do (if you are a numbers person you can go that route too). You'll get a feel of what each heal can do and if it will overheal or not.

    Don't be reliant on your Benefic II spell. Unless the target is going to die if they do not get another heal right after, your Benefic I heal will do great and save MP. That being said, if their HP bar is going down quickly, go ahead and use II !

    Make sure your gear is up to snuff. Even moreso than a tank, you need to make sure you can recover from those big hits.

    For AST in particular:

    I wouldn't worry too much about the cards when first starting out. If you can apply the cards to the right person, great. Heal first, DPS if you feel comfortable, and cards are last when starting. Once you get into a groove, you can balance all three parts.
    (0)