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  1. #1
    Player
    Nielk's Avatar
    Join Date
    Nov 2013
    Posts
    64
    Character
    Nielk Sachi
    World
    Gilgamesh
    Main Class
    Alchemist Lv 80

    Diedem Mission improve upon like FFXI Dynamis.

    so i was curious to see what this emergency diadem mission was found a video. so in my impression this looks exactly like how ffxi battle system was except you couldn't re-spawn in said battle and the boss battles were just as hard as raid tier boss and most things took lot coordination.rewards from said places were armor. relic wpn only can be worked on in dynamis it would take certain amount of time to finish. now do i agree with loot system if they go the ffxi direction. it should be only access-able once per week. and the cost to enter like dynamis should be high or items to go inside like sea, but as far as weapons or armor yes there should be roll system. but loot master system to keep things in order. but again raid vs open beta dynamis? raid gear should be its own separate thing and dynamis its own thing should they be the same level ?only if both require the same amount of time and work. but different stats and added bonus to keep things fair.
    (0)

  2. #2
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by Nielk View Post
    G/f here: dynamis could be accessed more then once a week, it was the group choice to do it 1 day a week. This was due to the cost of entry. Diadem looks more like sky, with EM being kirin fight.
    idk why ppl have an issue with diadem, they used system they had in game. This to make it fair for all players. And the random 1 weapon drop imo is a non issue. Dynamis was fun, but NA community isn't that organized on this mmo as they were in ff11.

    So idk if this stuff would work.
    (0)

  3. #3
    Player
    Texa's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    1,068
    Character
    Texa Yuu
    World
    Diabolos
    Main Class
    Scholar Lv 70
    Quote Originally Posted by BigRed5392 View Post
    idk why ppl have an issue with diadem
    -The emergency mission is laughably easy to sabotage
    -There's no way to kick turds out of your party
    -They hyped it up as a immersive exploration driven group experience and gave us another FATE grind fest
    -A bunch of people have taken to leaving as soon as the mission objective is done or afk-ing until the rest of the party completes it for them
    -The music

    I'm not even touching the weapon thing and other rewards.
    (4)

  4. #4
    Player

    Join Date
    Apr 2015
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    Ul'dah
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    734
    Quote Originally Posted by Texa View Post
    -The emergency mission is laughably easy to sabotage
    -There's no way to kick turds out of your party
    -They hyped it up as a immersive exploration driven group experience and gave us another FATE grind fest
    -A bunch of people have taken to leaving as soon as the mission objective is done or afk-ing until the rest of the party completes it for them
    -The music

    I'm not even touching the weapon thing and other rewards.
    gf:
    ok. Look up sky, sea, dynamis, abyssea in ff11. It set up the same way aand ppl in ff11 had no issues. This seems to be more an NA issue then content issue,. NA are disorganized. Not the devs fault as the jp community is more organized, and rarely have issues.
    (0)

  5. #5
    Player
    Texa's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    1,068
    Character
    Texa Yuu
    World
    Diabolos
    Main Class
    Scholar Lv 70
    Quote Originally Posted by BigRed5392 View Post
    gf:
    This seems to be more an NA issue then content issue,. NA are disorganized. Not the devs fault as the jp community is more organized, and rarely have issues.
    1. This isn't FF XI and people who talk it up all of the time on here are absolutely at least a little bit swayed by nostalgia
    2. If the Japanese community "rarely have issues" then they wouldn't have the ギスギスオンライン term purely just to describe when they are having issues to the point where some say the game itself should be called ギスギスオンライン , lists of problems they have with the game , or threads like this on 2ch just to complain about problems they have with the diadem. Japan does have a better group mentality than the west for the most part, but the flaws of the content show even for them please don't ignore their legitimate complaints with the game by acting like they don't have the same human ability to be frustrated or disorganized that everyone else has.
    (1)

  6. #6
    Player
    Headhunters's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    109
    Character
    Head Hunters
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by BigRed5392 View Post
    gf:
    ok. Look up sky, sea, dynamis, abyssea in ff11. It set up the same way aand ppl in ff11 had no issues. This seems to be more an NA issue then content issue,. NA are disorganized. Not the devs fault as the jp community is more organized, and rarely have issues.
    The NA community was organized in ff11 too because it was different. I cant even think about ppl here doing and clear something as hard as dynamis where the requirements are patience, coordination and sleep/train mobs XD
    (0)

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