Page 1 of 10 1 2 3 ... LastLast
Results 1 to 10 of 97
  1. #1
    Player
    AscendantManes's Avatar
    Join Date
    Sep 2013
    Posts
    87
    Character
    Mara Ileres
    World
    Balmung
    Main Class
    Summoner Lv 70

    On Xelphatol and the Actual Summoner.

    You know that boss that straight up summons Garuda for an attack?

    I'm going to be absolutely livid if we Summoners don't get that as a skill in Stormblood. That's literally the only thing that would make SMN actually true to its name, and not a reskinned Ranger.

    (inb4 any of the following:
    Please look forward to it.
    Yoshi won't buff it.
    Yoshi only plays BLM lul
    maybe next expansion

    ...you know what, just make a bingo out of these responses.
    (11)
    -----

    Helpful and polite suggestions get glossed over, and inflammatory posts get all the attention.

    Welcome to the English forums.

  2. #2
    Player
    Jerbob's Avatar
    Join Date
    Dec 2014
    Posts
    61
    Character
    Jeral Kalrashan
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    I think it's a very interesting aspect of what we know about Primal summoning. Personally I feel that the issues with Summoner go a lot deeper than something like this can fix, but that's based on my personal preferences and little else. Anything along these lines would be welcome, particularly if it is the start of a shift in the way summoner is approached.

    May I suggest adding "But it would be too big!" to your bingo list? It's one of my personal favourites.
    (4)

  3. #3
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,309
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by AscendantManes View Post
    That's literally the only thing that would make SMN actually true to its name, and not a reskinned Ranger.
    To be fair, bard is the reskinned ranger.

    smn is just a dot mage, more like rdm than rng imo.

    But I get your point, I miss my summons from IV and XI the most.
    (7)

  4. #4
    Player
    GunksFoy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    244
    Character
    Gunks Foy
    World
    Adamantoise
    Main Class
    Black Mage Lv 80
    I think it's pretty interesting that they did this. Previously, we couldn't summon the primals because of the limitations on our personal aether. However, considering the fact that we already jumped straight to the Dreadwyrm Trance, where do we go from there in terms of power? Alexander trance? I think this summoning full blown primals could be a logical next step. Although I feel like it will be a quick 1 GCD nuke kind of like the boss of Xelphatol. I can't see them implementing full blown primals to follow us around based on the current lore, and also size. Despite the fact that they could downsize them, I doubt they will do it that way.
    (2)

  5. #5
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,309
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    I think this would be fun if they introduced 2 hr skills like they had in XI, or better yet a personal lb of sorts. Then if you sacrifice your egi it summons the corresponding primal in its place where it then does its big boom move. They don't need to be at scale, make them Roe sized and it would still be good
    (5)

  6. #6
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Honestly I do agree, the basis is closer to the Red Mage from FFXI, who was more like a primary Crowd Control and Debuffer/support class in that game. You had Secondary Burst Damage with Blm Nukes, you had Secondary healing abilities from Whm, and you had second class Melee abilities from the Warrior class....


    But the one thing you could do the best was enfeeblement and crowd control along with Refresh.

    Then you had a really good Magic Burst during the skill chain.

    I remember my opener in FFXI being Paralyze, Bio/Poison, Slow, and then Blind, which is a lot like the Opener for the Summoner, stacking DoTs and Debuffs.

    Then as Rdm if the puller grabbed too many mobs you'd use Sleep, Sleepga, and Sleep 2. Or a Bind spell.

    And of course you were casting Refresh for MP regen for the team and tossing an occasional Cure 3 or Cure 4 if the Whm was occupied.

    And then you'd use Stone, Lighting, Blizzard, or Aero on the Skill Chain for a Magic Burst.

    The basics play out pretty much identical, and it was a very busy job.

    This time though you don't have your sword and you use a Pet for it. But the basic skills are there that you used as an RDM.
    (2)

  7. #7
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    It should be technically possible—XI SMN had full size Avatars
    (4)

  8. #8
    Player
    AmalonStar's Avatar
    Join Date
    Jan 2017
    Posts
    325
    Character
    Amalon Starfire
    World
    Zodiark
    Main Class
    White Mage Lv 60
    Personally there are a few jobs I've been disappointed with.

    Smn is supposed to actually summon 'primals' not limited to 3 types, tank dps and caster dps. I miss my smn's from XI and loved the diversity of skills and abilities each different summon would bring. Smn is more of a dot Mage than anything here.

    Drg- isn't a drg supposed to be a dragon master with command over dragons? Here they're simply dragon slayers. From the general lore I know of drg is that they pull their power from dragons and typically have a dragon companion.

    Nin- basicly a combination of ninja and thief, it doesn't fully utilize the potential of both jobs.

    Brd- basically a combination of a bard and a ranger, again this one doesn't utilize the potential of both jobs.
    (7)

  9. #9
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by AmalonStar View Post
    Smn is supposed to actually summon 'primals' not limited to 3 types, tank dps and caster dps. I miss my smn's from XI and loved the diversity of skills and abilities each different summon would bring. Smn is more of a dot Mage than anything here
    Yeah its really sad to see the state of the summoner as it is right now but I have hope the combat changes might start having them add them in the game but you're its a dot mage(Warlock).
    (0)

  10. #10
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by AmalonStar View Post
    I miss my smn's from XI
    All of your complaints about the jobs you listed seem to have a certain theme... :B
    (7)

Page 1 of 10 1 2 3 ... LastLast

Tags for this Thread