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  1. #1
    Player
    MagicofGaia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    397
    Character
    Kino Fatale
    World
    Ultros
    Main Class
    Gladiator Lv 52

    Raiding community issues: recruitment, player expectations, & attitudes

    Greetings all,

    I want to take a moment to discuss a few things persistent in the community that are maddening to many. The key topic here is static & fc recruitment for raiding members, especially with regard to returning raiders.

    Many established groups looking for MC~(S)HC players are judging the worthiness of a potential recruit solely based on a couple things:
    -Current ilvl
    -Current raid tier progression

    This ironically is similar to the issues in a current job market where essentially employers are looking for a 20-24 year old with 10 years of exp and a diploma in that a) you need to beat the tiers to be BiS and b) obsessive insta grat. hc raiders often won't even consider a player if they haven't already cleared most if not all of the current tier.

    Further, I've seen several instances personally where the people in the judgment chair joined raiding or started playing at the Alexander tier of raids and have never cleared Coil at all. (or in some cases: either without echo or without unsynced)

    So a returning competitive raider who cleared in first 10 wins (server / world) in a previous raid tier applies to a group looking for a dedicated, intelligent, capable / reliable new recruit. They dismiss this raider on the points mentioned above (isn't currently BiS & hasn't cleared the latest tiers)

    Returning to the game does not always mean someone left for boredom, another game, etc. Family illness, personal injury, and many other things can contribute to being away from a game for awhile. We all know Duty Finder can be a hostile environment, especially towards players learning new progression, and any seasoned raider knows that a group with good potential synergy and cool-headed members will advance through content generally faster than an average player.

    To me, a group or individual passing the potential of a player who might have 6-10+ years mmo & raiding xp for such crap as this isn't hardcore - this is an elitist mentality a problem for development of new raiding potential in the community. This is not coming from a player frustrated and diplomatically b***ing about it, as I'm quite seasoned in X|V historically. This is coming from a leadership perspective hoping to wake some people up. This may never reach the eyes of a minority of FC leadership overall, but I believe it is vital more time and attention be paid to an individual's raiding history as opposed to 2 very small and narrow guidelines for yes / no.
    (7)
    Last edited by MagicofGaia; 03-17-2017 at 04:26 AM.

  2. #2
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MagicofGaia View Post
    Greetings all,

    I want to take a moment to discuss a few things persistent in the community that are maddening to many. The key topic here is static & fc recruitment for raiding members, especially with regard to returning raiders.
    .
    I think the major issue is just non elitist not acutally coming together to form more midcore groups or people just not willing to get out of what they are used to. And patience is another thing that is lacking, time spent in game has to be winning for so many people so to wipe on the same content over and over again isnt appealing to alot of people from what Ive seen. But I think if more midcore players just formed their own groups and gave each other a chance that things could be better in the raiding scene.
    (2)

  3. #3
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by bswpayton View Post
    I think the major issue is just non elitist not acutally coming together to form more midcore groups or people just not willing to get out of what they are used to..
    currently the community is rather discouraging
    I try making Practice group in PF, it usually took 30+ min to fill up
    and people just quit after 2-3 wipe, despite I clearly state it is practice group
    especially when I leave at 3.1 and only return at 3.55, which I usually make PF group to catch up with some earlier content, it is even worse
    and some practice group isnt very practice group at all, I have seen so many Midas savage practice which have 240+ iL restriction
    (0)

  4. #4
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    While I don't join in the raiding scene of the game, from looking at it from the outside is that this game is built around casual gameplay and with that type of gameplay people want their stuff yesterday. Also the way gear works from reading here on the forums lot of raiders want their stuff asap so they can run around with it before it replaced by the next patch. Now I'm not sure if this is exactly what you talking about but there my piece.
    (0)

  5. #5
    Player
    Yonanja's Avatar
    Join Date
    Nov 2015
    Posts
    102
    Character
    Yona Lightbringer
    World
    Cerberus
    Main Class
    Paladin Lv 70
    I think a huge part of the problem is that there isn't really anything to gain from doing the savage raids, unless you're extremely into min/maxing stuff. The average player looks at the rewards from the raids, then looks at the stuff they can get from other sources, looks at what there is to do outside of raids that need gear, shrugs and says "why bother with the hassle of doing the savage stuff, for rewards that will never be useful for anything?" and just doesn't bother with even trying to get into the raiding comunity.

    I know I reason like that, I know that I'll be able to get gear of equal value (or very close to) without doing the savage modes if I just wait for a while, and there's nothing else in the game that I'd ever need that gear to complete.

    This means that a large part of the raiding cuminity in this game is made up of the min/max kind of people, and they tend to be pretty picky with who they raid with.
    (5)

  6. #6
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Yonanja View Post
    I know I reason like that, I know that I'll be able to get gear of equal value (or very close to) without doing the savage modes if I just wait for a while, and there's nothing else in the game that I'd ever need that gear to complete.
    Well, but that's a systemic issue: If you reward the best gear from the hardest content, it naturally follows that you will never need that gear for anything, because you already beat the hardest and thus most gear intensive content in order to get it.

    Hence why it's pointless to reward gear from the hardest content at all - stats are a means to an end and that end is beating harder/more gear intensive content.
    (3)

  7. #7
    Player
    Yonanja's Avatar
    Join Date
    Nov 2015
    Posts
    102
    Character
    Yona Lightbringer
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Zojha View Post
    Well, but that's a systemic issue: If you reward the best gear from the hardest content, it naturally follows that you will never need that gear for anything, because you already beat the hardest and thus most gear intensive content in order to get it.

    Hence why it's pointless to reward gear from the hardest content at all - stats are a means to an end and that end is beating harder/more gear intensive content.
    While that is true for the game as it is now, would it still hold true if you couldn't buy better/equal gear with the tomes? If you needed the gear from A1S-A4S to get into A5S and on, then maybe people would actually think that doing the raids might be more worthwhile?

    I'm of the opinion that the tomestones should only be used to buy gear that brings you to the "lowest expected for endgame" in HWs case this would be gear that lets you enter A1 or maybe A1S. More or less reseting the gear every time they add a new batch of raids is silly in my opinion, since it means that the previous raidtier is made outdated completely, as it's not needed for anything anymore. It's also this that makes the devteam having to keep making up so many reasons for people to do the older content in the game. A raidtier getting outdated in 3-4 months is just ridicolous.
    (1)
    Last edited by Yonanja; 03-17-2017 at 01:16 AM.

  8. #8
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Yonanja View Post
    While that is true for the game as it is now, would it still hold true if you couldn't buy better/equal gear with the tomes? If you needed the gear from A1S-A4S to get into A5S and on, then maybe people would actually think that doing the raids might be more worthwhile?
    But that then means that once you get the A1S entry gear, there cannot be any further gear upgrades outside of raids, or the first raid gear would be invalidated. This in turn means that the only gear progression to be had from then on is in raids and thus, they become the only "endgame" for people who care about gear progression.

    And not just for a few patches - forever. The moment any reset is scheduled, the most recent gear is going to be pointless again.

    Honestly? If raids suck that much that you need to coax people into them like that, maybe they simply aren't fun and the real issue lies therein. It reminds me of the Diadem debate, truth be told.
    (1)

  9. #9
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Yonanja View Post
    While that is true for the game as it is now, would it still hold true if you couldn't buy better/equal gear with the tomes? If you needed the gear from A1S-A4S to get into A5S and on, then maybe people would actually think that doing the raids might be more worthwhile?

    I'm of the opinion that the tomestones should only be used to buy gear that brings you to the "lowest expected for endgame" in HWs case this would be gear that lets you enter A1 or maybe A1S. More or less reseting the gear every time they add a new batch of raids is silly in my opinion, since it means that the previous raidtier is made outdated completely, as it's not needed for anything anymore. It's also this that makes the devteam having to keep making up so many reasons for people to do the older content in the game. A raidtier getting outdated in 3-4 months is just ridicolous.
    If you do that then you run into the same problem that WoW had - it was extremely hard to replace veteran raiders.

    The perfect system for raiding was Coil. Gear wise, everyone was equal, but the real valuable was the clear and how BIS would help you in the next tier. However, for that to work again, we'd need to go back into a single difficulty mode, which would displease a lot of people.

    Personally, I enjoyed the Coil model, the problem was that the best story line was on it. So I felt a lot of pressure to do it.
    (1)

  10. #10
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ririta View Post
    The perfect system for raiding was Coil. Gear wise, everyone was equal, but the real valuable was the clear and how BIS would help you in the next tier. However, for that to work again, we'd need to go back into a single difficulty mode, which would displease a lot of people.

    Personally, I enjoyed the Coil model, the problem was that the best story line was on it. So I felt a lot of pressure to do it.
    Do you mean unable to proceed to the next tier unless you completed the previous one?
    (0)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

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