Page 56 of 62 FirstFirst ... 6 46 54 55 56 57 58 ... LastLast
Results 551 to 560 of 612
  1. #551
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Rubiss View Post
    So you have no respect for your own time? If a tank in my group was doing single pulls when we had AoE in the group, I would certainly ask that they pull more. It's a waste of everyone's time.
    It's a waste of your time, but it doesn't mean it's a waste of everyone's time. Some folks are in it for other reasons than just grinding gear or tomes etc. They could just be out for the experience and relax and play a game. Two totally different mindsets. Myself I like both play styles and which i prefer depends on my mood, how my day went etc. Running a dungeon slower than optimal doesn't mean you or anyone else is disrespecting your time.
    (7)

  2. #552
    Player
    bardaboo's Avatar
    Join Date
    Oct 2013
    Posts
    509
    Character
    Kochie Monster
    World
    Cactuar
    Main Class
    Bard Lv 60
    Even if they are doing it intentionally by not trying?
    (2)

  3. #553
    Player
    Freyt's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet 1-42
    Posts
    633
    Character
    Rabbit Ackerman
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Personally speaking I'd rather stick to merely healing in most pugs as:

    I don't know what my tank is going to do
    I don't know how well my DPS's will do
    I don't know how careless my whole team is in drawing aggro
    I don't know what the preference of my team on me DPS'ing actually is.

    If my tank is going to aggro to holy hell, then I'm not going to want to have wasted actions and MP on dps'ing when I could have brought him to full/near full health to prepare for the massive amount of incoming damage he'd be taking.
    If my DPS can't stay out of an aoe then I want to be ready at all times, saving my instant heals for their screw ups while I maintain my tank.
    If my whole team draws more aggro than they were ever ready for, I'd rather try to pull through it then just accept the wipe.
    If my team would rather I stick to healing or don't care, then I'd rather stick to healing rather than guess and worry my team.

    If my tank is confident that he'll survive big pulls since I'll keep him healed, he may go through the instance faster, which benefits everyone. If he draws big crowds then my DPS are likely to use their own AoE's which will kill faster than if I were to DPS on a group of 2 or 3 enemies.

    If despite all this my tank is going slow and being too careful about everything, then I'm likely to chip in on some damage. If my party asks for it, then I'll oblige as well even if I'm certain that it'll lead to a wipe.
    (3)

  4. #554
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by bswpayton View Post
    But even then thats very subjective everyone doesnt think that tho , alot of people actually view some dungeons as being hard from their own point of view. Now I havent healed it myself only tanked or dps but shom al hard for an example, If a tank pulls the two pacs and doesnt use a single cool down then the healer will acutally be trying to keep them up.

    Like things kinda go hand and hand tank uses cool downs to allow healers to dps, I mention earlier many tanks dont even seem to even know what a cool down is. But I do not believe for a second like ive heard in this forums before that a fairy can solo heal a tank in shom al hard or any of the other last four dungeons alone. But for dungeons which is content for everyone , I think how it is set up now is perfectly fine, if it wasnt we wouldnt have things like tales form the duty finder on the forums.

    Im of the mind to at least give those whom may not do other content some content to do actually instead of thinkin this game is only made from those who are higher skilled. The bottom line is dungeons are irrelevant content that dont really matter that are just a means to slowly help us upgrade our gear, so its for everyone you dont have to maximize anything in a dungeon as long as its not 40 and 50 mins long i dont see the problem. As a tank main now I cringe when I get tanks that will actually pull one solo add but I dont say anything because it doesnt really matter at the end of the day.
    It isn't. Statistically speaking, unless you are widely undergeared, most dungeons throughout Heavensward require little healing. Take Xelphatol, for example. At ilvl 210, even lore gear is more than enough to vastly exceed the requirements. While adjustments may have to be made if you're paired with particularly bad players, that isn't the argument people are making. They criticise heal only healers who refusal-- on principle-- to improve. If a tank isn't rotating cooldowns or the DPS will take extra damage, then yes, focus on healing. Just don't stand around doing nothing. FFXIV isn't a reactionary game. Everything is predictable.

    Put another way, the DPS and tanks are expected to maximize their utility. You're a bad:

    Ninja if you aren't using Goad
    Bard/Machinist if you refuse to sing
    Dark Knight if you keep Darkside off
    Tank if you don't use cooldowns
    DPS if you don't use self healing when needed

    No other role in the game has a built in excuse to ignore a portion of their abilities. That is people's complaint. Focus on healing first, absolutely. However, when the tank has near max HP and the DPS aren't taking damage, you have no reason to stand still.
    (3)
    Last edited by Bourne_Endeavor; 03-16-2017 at 01:03 PM.

  5. #555
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Freyt View Post
    Personally speaking I'd rather stick to merely healing in most pugs as:

    I don't know what my tank is going to do
    I don't know how well my DPS's will do
    I don't know how careless my whole team is in drawing aggro
    I don't know what the preference of my team on me DPS'ing actually is.

    If my tank is going to aggro to holy hell, then I'm not going to want to have wasted actions and MP on dps'ing when I could have brought him to full/near full health to prepare for the massive amount of incoming damage he'd be taking.
    If my DPS can't stay out of an aoe then I want to be ready at all times, saving my instant heals for their screw ups while I maintain my tank.
    If my whole team draws more aggro than they were ever ready for, I'd rather try to pull through it then just accept the wipe.
    If my team would rather I stick to healing or don't care, then I'd rather stick to healing rather than guess and worry my team.

    If my tank is confident that he'll survive big pulls since I'll keep him healed, he may go through the instance faster, which benefits everyone. If he draws big crowds then my DPS are likely to use their own AoE's which will kill faster than if I were to DPS on a group of 2 or 3 enemies.

    If despite all this my tank is going slow and being too careful about everything, then I'm likely to chip in on some damage. If my party asks for it, then I'll oblige as well even if I'm certain that it'll lead to a wipe.

    For what it's worth, the tank can't pull any faster than pulling every mob in our path until a physical barrier our a boss stops us and I can still generally find time to DPS nonetheless.
    (0)

  6. #556
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    snip
    But I'd rather a healer not do it if they aren't comfortable with it. This game doesn't teach a novice healer that its necessary to deal damage in a regular party make up, since its never necessary to do it in order to clear. If a healer decides to deal damage instead of healing, and uses all of their MP, meaning they have none left to heal in critical moments, then its not a good idea. If a healer decides to use cleric stance to do damage, but then forgets to turn it off when its time to heal and we wipe cause of it, then its not a good idea. Both scenarios are not far-fetched, and are fairly common mistakes that are made by novices to the game.

    So my general advice, if you are comfortable to do damage as a healer, then do it. If you aren't, don't. Take the time to practice it before taking it on fully, and don't let elitists speed runners discourage you, or harass you into doing it when you're not ready. Play as good as you can, and keep getting better until you are comfortable with it..
    (3)

  7. #557
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Rubiss View Post
    Interesting. So in your view, outside of savage, I can use auto eos and stand around as SCH and you would be okay with this? I get rare materials, gear, everything you get as a DPS or Tank by literally, and I am not exaggerating here, literally cast at most 10 spells within a 20 minute time frame?
    Honestly I wouldn't care. If you weren't in the party, the group wouldn't get very far, and it's not the scholar's fault that SE designed their dungeons to be piss easy.
    (1)

  8. #558
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RaijinSupreme View Post
    But I'd rather a healer not do it if they aren't comfortable with it. This game doesn't teach a novice healer that its necessary to deal damage in a regular party make up, since its never necessary to do it in order to clear. If a healer decides to deal damage instead of healing, and uses all of their MP, meaning they have none left to heal in critical moments, then its not a good idea. If a healer decides to use cleric stance to do damage, but then forgets to turn it off when its time to heal and we wipe cause of it, then its not a good idea. Both scenarios are not far-fetched, and are fairly common mistakes that are made by novices to the game.

    So my general advice, if you are comfortable to do damage as a healer, then do it. If you aren't, don't. Take the time to practice it before taking it on fully, and don't let elitists speed runners discourage you, or harass you into doing it when you're not ready. Play as good as you can, and keep getting better until you are comfortable with it..
    Practice. Honestly, I find this excuse equally tiresome. We're talking about max level content not leveling. If you aren't comfortable DPSing-- a completely understandable feeling-- go into leveling, level 50 dungeons or PotD. No one is saying you have to be perfect. I'll take someone who panics out of Cleric quickly or even occasionally wipes the group because they are putting forth an effort. You shouldn't be going into Solm Al hard having no idea how to stance dance. Keep in mind, if you're first or second time, communicate that. You'll find people far more accepting if you admit you're inexperienced. After multiple runs? If you're still not comfortable than you should be practicing or you will never get comfortable.
    (5)

  9. #559
    Player
    bardaboo's Avatar
    Join Date
    Oct 2013
    Posts
    509
    Character
    Kochie Monster
    World
    Cactuar
    Main Class
    Bard Lv 60
    Quote Originally Posted by RaijinSupreme View Post
    But I'd rather a healer not do it if they aren't comfortable with it. This game doesn't teach a novice healer that its necessary to deal damage in a regular party make up, since its never necessary to do it in order to clear. If a healer decides to deal damage instead of healing, and uses all of their MP, meaning they have none left to heal in critical moments, then its not a good idea. If a healer decides to use cleric stance to do damage, but then forgets to turn it off when its time to heal and we wipe cause of it, then its not a good idea. Both scenarios are not far-fetched, and are fairly common mistakes that are made by novices to the game.

    So my general advice, if you are comfortable to do damage as a healer, then do it. If you aren't, don't. Take the time to practice it before taking it on fully, and don't let elitists speed runners discourage you, or harass you into doing it when you're not ready. Play as good as you can, and keep getting better until you are comfortable with it..
    yep the game might not teach you, so it should be our job as a community to teach. But we're at how many pages now of people defending NOT dpsing as a healer because "nurt mah jurb".
    (2)

  10. #560
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by Rubiss View Post
    So you have no respect for your own time? If a tank in my group was doing single pulls when we had AoE in the group, I would certainly ask that they pull more. It's a waste of everyone's time.
    Sorry but you are the last person to do this whole "time" argument based on the thread title alone. You time isn't more important then my time and vice versa, but if you gonna be in dungeon acting like a diva you are ruining the groups time.

    You can and should only speak of yourself, not the fake group of your mind.
    (2)

Page 56 of 62 FirstFirst ... 6 46 54 55 56 57 58 ... LastLast