I think you MEAN to say... its 8 DPS... and 15 Healing related.Let's see:
So that's 9 dps ablities, 4 combined and 15 healing only abilities. So that's 13 vs 15, granted some of the dps abilites you won't be using in practice, like fluid aura but it doesn't mean they're not dps abilities. So yes, it's much closer to half than the 1/4 you suggested.
So about 2/3rds healing abilities.
And while that might not technically be half their abilities, you are still ignorant.
So, uh, hey. Why is this topic still going? I mean, we're beating a horse that's so dead that if every healer in the topic stopped DPSing and all cast raise it still wouldn't bring it back.
Especially considering it was started by someone who's opinion on healers DPSing is borderline militant.
You just don't budge even when facts are thrown right in front of you? Math is hard, I admit.
But no, that's exactly what I wrote, WHM has a total of 9 pure dps abilities, 1 damaging and healing ability, 2 abilities which critical in dps rotation, one crowd control and then there are 15 buff/healing abilities. So no matter how you twist the numbers, there's 28 abilities in total, and only 15 of them are healing abilities. 15 out of 28 is 53,5 %. You claimed earlier that 3/4 or 75 % of WHM abilities are healing abilities, then you claimed that it's 2/3 or 66,6 % which are both just plain wrong. The number is 53,5 %.
Ehhh...why not? I use it ALL. THE. TIME.
Even in casual roulette content, there are plenty of mobs at later levels, that DO NOT get a knockback, so its a great filler skill to use.
If im not sure if it causes a knock back or not, I'll just use it when the mob's hp is low enough to get killed off by it, so whether it gets knocked back or not doesnt really matter.
If it still survives, well, then I'll take care of it if you just let me finish another 2 second cast that it will take to kill it . Dont run after it and complain i knocked it back. Especially not when theres another mob next to you you could be hitting instead.
In any trials or raids,it will never cause a knock back, so not using it is a big potential dps waste.
Also, in some cases it can even be used as a way to interrupt a mob's cast that you dont want to go off (although i dont really use it that way...or, very rarely at least)
Last edited by Faliandra; 03-16-2017 at 01:07 AM.
Haha, I was actually just told IRL that I shouldn't be laughing at fluid aura! I hadn't realized it has a decent potency and should be used so I stand corrected and will try to use it more ^^ As you can see, I'm not a career WHM.
Oh I can totally see where youre coming from.
I remember being a newbie at the game who only started out and got shouted at for using it!
So I shied away from it until I realized it can still be used when adjusting to it properly.
Interesting. So in your view, outside of savage, I can use auto eos and stand around as SCH and you would be okay with this? I get rare materials, gear, everything you get as a DPS or Tank by literally, and I am not exaggerating here, literally cast at most 10 spells within a 20 minute time frame?
You honestly believe that this person is putting in the same level of work as a DPS doing their rotation and should be rewarding as such? The amount of coddling is sickening.
but at the end of the day who cares tho , I play all roles I dps as a healer I love cleric stance , but I only dps as a healer if the tank is doing their job which is damage mitigation, which in my experience seems to be rare in df. Im not gona dps as a healer if so tank is pulling 8 adds and not using a single defensive cool down, to me thats way to risky.
And again like I said earlier in this thread, sometimes dungeons is all that people do in this game as far as combat period, so that means they arent comfortable doing any raids, or extreme primals. So to me its just rude to tell someone to dps when they are just clearly doing content thats in their comfort zone, who am I to tell them to do anything different whether I believe its lazy or not.
Man, you really need to cool it. Look what you've caused here.Interesting. So in your view, outside of savage, I can use auto eos and stand around as SCH and you would be okay with this? I get rare materials, gear, everything you get as a DPS or Tank by literally, and I am not exaggerating here, literally cast at most 10 spells within a 20 minute time frame?
You honestly believe that this person is putting in the same level of work as a DPS doing their rotation and should be rewarding as such? The amount of coddling is sickening.
I myself don't mind what a healer does outside of their job. If they wanna DPS, cool, long as they don't get tunnel vision and wipe the party. If they don't wanna, cool- it's not like I'm gonna suffer for them not doing it. Heck, in 2.x I though white mages had way too much DPS with holy, and it incentivized them to DPS more than heal, since they'd be higher DPS on anything outside bosses than dedicated roles. Luckily it's backed off a lot since HW though.
It's all about the role. If you're a healer, you heal. Wanna DPS too, awesome, don't, cool. If you're a tank, hold threat, wanna dip into deliverance for a bit and drop some hot fell cleaves? Cool, just don't lose threat, that's your main thing. If you're playing BLM, you wanna be one of the like 4 BLM ever who remember that Apocatastasis exists and drop it on the tank before a buster? That's super rad, just keep pumping out Fire IV too. Long as they're not failing the thing they queued to do, I'm cool with them.
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