Quote Originally Posted by Greedalox View Post
This community has known and openly agreed to for the most part that this game needs very little healing in most content and scenarios. That's been talked about and like I said- mainly agreed upon, so why talk about it more?

Which leaves the next issue, pointing fingers at a subcommunity within the community as a whole (Who reminded, agree that healing requirements are HEAVILY undertuned) who instead of making the best out of a shallow situation (Dps or nothing) choose nothing. CHOOSE nothing.

So yes, you're trying to scapegoat with a well known and agreed upon game design flaw. The healers may not have to heal much, but that doesn't mean they have to do nothing.
Then it would appear that both point are moot in the end. Me trying to scapegoat with an outed design flaw is the same as scapegoating a playstyle.