its a LOT of fun! i love it.
just rightclick the tank, set as "Follow Target" and go to make some coffee/tea or go shopping or clean the house or take a power nap
and when you come back dont forget to /pat your Pet afterwards for the good job.
regards hobbit
Congrats!
I think where the OP is coming from is when there's times when you're sitting there and there's nothing to do. The tank is sustaining themselves, you have a full MP bar and the DPS are dodging. These down times are when you can do some damage. I think we're all pointing in different directions here, but the end result is the same as every single other thread that has been started like this one. They just didn't state it in a constructive way and came off as salty rather than helpful.
Like you said though whether it is DPS or keeping your people alive, you win you did good.
Just curious, say when a new tier of content comes out. Usually new gear / item level or an ease of raising the item level comes with it. How long would you say it would take it for a party to gear up and pass those DPS checks without the need for a healer? If any time frame at all. I have no knowledge of Savage so keep that in mind, just curious.
Last edited by Leigaon; 03-13-2017 at 11:18 PM.
I think if endgame didn't seem to be littered so much with hard enrages dps arguments would again be less of a problem.Congrats!
I think where the OP is coming from is when there's times when you're sitting there and there's nothing to do. The tank is sustaining themselves, you have a full MP bar and the DPS are dodging. These down times are when you can do some damage. I think we're all pointing in different directions here, but the end result is the same as every single other thread that has been started like this one.
Read what they said again carefully, they said RAIDS, not dungeons. If they are the main healer and the off healer is doing dps, they may be too busy to attack. Not every group is blessed with awesome tanks and dps, they may all be average players and as a result, constant healing may be needed. Mos healers who just heal in raids do so because we don't have godly good players who can dodge / mitigate everything.
My static are good players but they still need a lot of upkeep. I'm not ditching them for that because their my friends. They trust and rely on me watching their backs and I will continue to do just that. The only time I do any dps (if I have the mana to spare) is at the start and certain intermissions.
Seriously? ANOTHER thread about this? You didn't even have the decency to put it in the healer forum. You stuck it in the GENERAL forum. People are tired of this. Just STOP
Sort of. The reason for the enrage is because DD classes are expected to do optimal damage while performing mechanics. If there was no enrage then players could essentially spam 1,2,3 while dodging and doing mechanics.
The reason the healer DPS is an argument is because it's more than possible to do and is required for clearing content undergeared where every bit of DPS matters.
So if it's possible to do undergeared for content then it's more than possible to do while overgeared. I don't see it ever disappearing because otherwise the healing checks while being undergeared would be too extreme, unless SE decides to change the MP ratio of spells where healers have either much more MP and DPS spells cost a truck load of MP or healing spells cost significantly less MP, are more potent and basically need to be spammed in Raids.
"I don't always drink beer, but when I do, it's often."
Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community
Mhm! They're both quite similar. That extra mouse click though makes it to I only use my left thumb to hold Alt for my centered abilities (Presence, Shroud, etc). Never use either pinky at all.The Naga mouse I have is basically the same as that. But even with 12 side buttons, I still have to put my dps abilities on some kind of modifier key, which means having to stretch my pinky constantly and strain it with pressing the button. THank you for the suggestion though!
The larger problem is this game only rewards damage. Tanks started pulling more because content became easier. Healers DPS because they'll literally do nothing otherwise. A big proponent on why people want to see harder hitting and more uniquely designed content is to actually challenge their selected roles. I love tanking, but I only actually feel like one if I pull the entire room. Otherwise, the mobs are so hilariously weak I barely even need a healer. This current DPS meta will never change unless the devs address their tuning of content.It really has become absolutely ridiculous. I think a large part of the problem is that people are too concerned with how others are playing and constantly worried that "omg I might be carrying someone, my fun is ruined." People are gonna play how they wanna play and they are only making themselves miserable if they are gonna get all worked up over healers not trying to be pseudo dps.
Because DPS simply do not have the same responsibilities. You'll always draw more attention only tank or healer, regardless of the game because you influence more the battle. And can we please stop this nonsense in bold? A White Mage casting Aero III into five chained Holys will deal higher overall potency than a Dragoon. There is literally nothing said Dragoon can do to make up that damage.no content is designed for healers to dps, the dev team stated multiple times healer dps isn't taken into account when tuning content.
People seem to only rag on tank and healers for not doing more... even though the dps role belong to the dps. If runs are slow, dps fault.
The DPS checks for Creator are incredibly light. Provided you have learned the fight and know your role properly, you shouldn't see engage on any of them past ilvl 260-- even less for A9S. If I recall, A9 and A10 Savage have an eleven minute timer.Just curious, say when a new tier of content comes out. Usually new gear / item level or an ease of raising the item level comes with it. How long would you say it would take it for a party to gear up and pass those DPS checks without the need for a healer? If any time frame at all. I have no knowledge of Savage so keep that in mind, just curious.
Last edited by Bourne_Endeavor; 03-13-2017 at 11:30 PM.
I know... how about as a test you do this...
Dump your healers and replace them with DPS classes...
Obviously if you can survive the raid... you would prove your point... if you can't...
Then the reality is... the Healers need to heal first and foremost...
If you're trying to avoid mechanics because you can't do them... it says more about your skill... or lack thereof.. rather than about healers... or rather them having to pull everyone else's weight because you're not good enough...
We do. But dps are cry babies too. "Try hard. It's my sub!"it was the smn fault not the healers. And people don't care about dps.. unless the dps is coming from tank or healer.
the dps clases are built with damage in mind. Get on their butts for it and have them focus down mobs. Not artificially inflate their dps by killing mobs solo.
No one seems to rag on dps to dps... yet it always the tank or healer who are in the wrong for not doing extra.
Plus it's harder to call them out unless you prove it with numbers (bannable) there are threads about dps being kicked for low dps. Dps are bad i say something.
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