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  1. #1
    Player
    Jwrigh7784's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    90
    Character
    Methius Silvercloud
    World
    Behemoth
    Main Class
    Paladin Lv 90
    I, personally, don't have a problem with healer's not dpsing. It doesn't matter if contributing minor amounts of damage is the optimal way to play. The simple fact is the healer role was not designed with the intention of them having to contribute to damage so it doesn't bother me if all they do is heal, even in harder content. The idea that people expect them to dps as well as heal is just wrong to me. I'm not bashing anyone but to get upset if a healer doesn't dps seems stupid considering dps isn't a game mandated requirement for healers.
    (8)

  2. #2
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Jwrigh7784 View Post
    The simple fact is the healer role was not designed with the intention of them having to contribute to damage
    That's not how a fact is determined. Damage spells exist, they are buffed by Cleric Stance, healing design allows down time (especially in easy content), AND the dps is high enough to be make an impact. Those are facts.

    It doesn't matter what you think the intention is, look at reality instead.
    (4)

  3. #3
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Kitfox View Post
    That's not how a fact is determined. Damage spells exist, they are buffed by Cleric Stance, healing design allows down time (especially in easy content), AND the dps is high enough to be make an impact. Those are facts.

    It doesn't matter what you think the intention is, look at reality instead.
    This is a double edged sword here. SE has put in the ability for healers to dps but don't actually factor in healer dps when making/turning content.
    (2)

  4. #4
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Lexia View Post
    This is a double edged sword here. SE has put in the ability for healers to dps but don't actually factor in healer dps when making/turning content.
    In which case healer dps could either help a group clear a content while having setbacks (undergeared, mistakes/deaths, bad group compositions), or simply make the run faster.
    (0)

  5. #5
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,612
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by aleph_null View Post
    In which case healer dps could either help a group clear a content while having setbacks (undergeared, mistakes/deaths, bad group compositions), or simply make the run faster.
    If healers have dps with such issues, they are often so busy with healing and mana regen from rezzes that dps is the last thing on their mind.
    (4)

  6. #6
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Hyperia View Post
    If healers have dps with such issues, they are often so busy with healing and mana regen from rezzes that dps is the last thing on their mind.
    Not exactly, of course it depends on how tight the actual fight is, but a lot of first clears aren't executed perfectly, some of the earliest a12s clears have deaths. The first a12s clear by angered has around 1.3k healer dps combined, if they contributed 0 dps then the 4 dps players need to pick up the slack and raise their dps by around 300 each, which means they'll take longer to clear the fight. In that case healer dps helps reduce the gear requirement to clear the fight.

    Quote Originally Posted by Nicodemus_Mercy View Post
    While I don't disagree with this sentiment, what many fail to realize that not everyone is capable of performing to the same degree, despite whatever potential a job might be able to achieve when optimally played. Not everyone is good at judging when its safe to swap into CS and when its not. I know when I see content for the first time I use my CS sparingly because I am not yet familiar with the encounters. I dps more when I get comfortable with the content of course but every player learns at their own pace and there should be some consideration given for that.
    This is why I think it's important to emphasize on the "trying" part, instead of just saying healers have to dps. Even good healers won't be able to dps well if the other people in the party are messing up mechanics, dying, taking avoidable damages, tanks not using cds properly etc, and of course when you do a content for the first few times you don't know precisely where you can dps, so you'll have to first observe while playing safe, and slowly increase your cleric stance uptime from there. It's the same thing with tanks trying to stance dance, sometimes tanks can't go into dps stance if the rest of the party aren't performing well.
    (2)
    Last edited by aleph_null; 03-13-2017 at 07:22 AM.

  7. #7
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Lexia View Post
    This is a double edged sword here. SE has put in the ability for healers to dps but don't actually factor in healer dps when making/turning content.
    It doesn't matter if they factor it in or not. You have the tools to DPS, so you should use them when you're able to.
    (2)

  8. #8
    Player
    Jwrigh7784's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    90
    Character
    Methius Silvercloud
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kitfox View Post
    That's not how a fact is determined. Damage spells exist, they are buffed by Cleric Stance, healing design allows down time (especially in easy content), AND the dps is high enough to be make an impact. Those are facts.

    It doesn't matter what you think the intention is, look at reality instead.
    Normally, no, a fact isn't determined that way. But, it was stated early on by the devs that the damage abilities for healers were there to help them solo for leveling up, etc. I'm not making any assumptions, I'm going by what was officially stated.
    (2)

  9. #9
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jwrigh7784 View Post
    Normally, no, a fact isn't determined that way. But, it was stated early on by the devs that the damage abilities for healers were there to help them solo for leveling up, etc. I'm not making any assumptions, I'm going by what was officially stated.
    If the Devs didn't want healers to DPS in dungeons they should've disabled Cleric Stance in dungeons. Then again, I doubt they ever expected this kind of situation to rise, and now they can't remove Cleric Stance in dungeons without causing a mass revolt. Even then I imagine there would be pressure on Healers to DPS in dungeons.
    (3)

  10. #10
    Player
    Jwrigh7784's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    90
    Character
    Methius Silvercloud
    World
    Behemoth
    Main Class
    Paladin Lv 90
    I get the impression that it isn't so much that they don't want healers to DPS in dungeons, its more like they didn't design the job to be dungeon DPS. They have even stated that content isn't adjusted with healer and tank DPS in mind. Frankly, if a healer wants to DPS and is still able to keep up the heals I have no issue with it. I think players shouldn't go into a dungeon situation with the expectation that the healers are going to be DPSing though. The healer role isn't designed around them being DPS and to expect them to be DPSing is a little elitist in my opinion. This is a game, it should be played and enjoyed in the way the player wishes to enjoy it. Despite what some people say I don't view a healer not DPSing being disrespectful to the group. Everyone is in such a hurry to get dungeons done that they expect healers to DPS to make the dungeon run quicker, frankly, who cares if it shaves 2 min off the run.
    (1)