Zitat Zitat von Bourne_Endeavor Beitrag anzeigen
Yes, because 53 Crit has any impact on current dungeons. Either you do not realize how little that actually contributes to overall output or you're being deliberately obtuse. Food has nothing to do with healer DPS nor does it in anyway influence tuning. Healing potency is absurdly high and we outgear the vast majority of content at release. Content is tuned this way to make it accessible to even the lowest common denominator. Every single person using food isn't going to amount to even a fraction of a healer utilizing their DPS abilities. Not to mention, you continuously ignore the actual criticism. Only one role in this game can literally stand around doing nothing and it's considered acceptable by a portion of the community. And for what's it worth, I dodge just fine. Do not presume how I play the game because I dislike people who are lazy.

This applies to every level of content. Even Savage doesn't hit hard enough to warrant constant healing unless one of the healers attempts to solo. You will always have ample opportunity to DPS in any fight in this entire game. Now I do want to clarify, I, in no way, expect progression players to be optimizing. You are learning. That is a perfectly reasonable excuse to focus on your main job. Tanks typically stay in tank stance until they know the fight better.

Spare me your millennial crap. For one, they aren't my generation. Second, it has nothing whatsoever to do with the subject at hand. You keep trying to equate two scenarios that are neither comparable nor even consistent. Let's try this once more. If we apply your food standard to every piece of content, healers will also be expected to follow it. Therefore, your argument has no basis because healers wouldn't be exempted.

Perhaps you don't "get us people" because you ignore the actual argument. You continuous bring up wholly irrelevant comparisons and insinuate we only want perfection when we actually want effort. Why should 3/6 other players be expected to utilize everything in their arsenal while two get to hide under some nebulous excuse?

Tanks: Maintain aggro; DPS; rotate cooldowns
DPS: Deal damge; dodge avoidable damage; use support abilities
Healers: Heal; DPS... but only if you feel like it

One thing is not like the others.

I will take a healer who DPSs without Cleric or panics out of it quickly because they are putting forth an effort and I wish to encourage it. The healers I take issue with are those who refuse to DPS out of some silly principle.
Oh look your picking and choosing what is viable to increase overall output. Healers don't have to be exempt for it to be relevant. You want overall output increased, you want healers dpsing, but think a party with all dps using food is irrelevant. Your basing the food argument on dungeons again which you even say yourself was "designed for the lowest denominator."
Were going in cirlces because you think my argument is invalid and I don't. Period.

Healers don't have to dps to beat a dungeon, raid, or anything. They DO have to heal for it to be completed. You wanting them to DPS to increase output is perfectly fine. I'm not even against that ideology but if you are not willing to maximize your own class's role which was created specifically for DPS then in my opinion you have no right to call out another class for not doing more than what they are required to do.

You seem to think every situation will have no X factor or no possible emergency situation in the future. A healer not doing anything now should be using this time to DPS cause it is considered to be NOTHING but "downtime." It cannot be "conserving MP for emergencies." Suddenly the other healer dies along with some other deaths and you are at half MP from dpsing. This is purely speculation but how do you prepare for it if you can only be expected to spend your downtime DPSing. What if your party does not have a bard. Do we only apply the argument to dungeons?

I really don't care to continue this anymore though. Some arguing about the "criticisms of healers who are choosing not to dps at any given time" is very different from someone who is not putting forth any effort at all. It is two very different arguments which you seem to think I'm ignoring the latter when I'm not. Even the first post I made in this thread explicitly stated my thoughts on dungeons and DPS clocks.

If you want to pretend to make my argument irrelevant because healers can use food too, go ahead. Overall output includes DPS using food and if the healers are DPSing, they can use food too to improve it. MY argument has been from the start, if you aren't willing to use food as a DPS to increase your potential and maximize it, in my opinion you don't have the right to complain about what the healer is doing and I remain by that stance. Period.

I apologize if the Millennials comment offended you but I'm tired of a generation of gamers that find they need to complain even when they win. In my days of FFXI after fun fights, I was just happy to win and enjoyed the battle. These days the community and FFXIV playerbase is so fixated on efficiency and getting it done faster they don't seem to care about anything else and it makes me jaded.