
Originally Posted by
Hyrist
You're assuming you know the formula, and upon which the weapons should be valued. That's the problem. You are not in the developer's position to make that call, therefore you're making a very highly subjective opinion based soley on a narrow viewpoint.
What you are asserting is that Stats are the only determining value of an item. And this is patently false. Weapons signify accomplishments through more than just their statistical means, which EXPIRE every time there is an ilevel jump. However, each item among this chain and beyond it has features that are additional to this base value.
There is a reason why it's said that "Glamour is the true endgame." Because essentially it is. Anima weapons have a reduced statistical lifespan due to when its final form is implemented - but in trade, it has some of the highest glamour work in the game - including partial effects. Same for Alexander and its unique look and moving parts.
Coven weapons are absent of these factors, and have absolutely no lasting value past the expiration point of ilvl 280 stats - which will, to put this to point, expire before you complete Stormblood's storyline.
A quested item, or dungeon item, you will get, during Stormblood's in-game will beat out your Alexander Weapon, your Anima, and this Coven Weapon. But the difference is, you won't be transferring your glamour from the last of these three to over to this quested weapon.
As I said before, those who are legitimately upset by this need to reassess their perspectives. All this is, is enticement for players to play Diadem. The stats gained by these weapons, this late into the game, is irrelevant in the long term, and minor impact in the short term.