Don't care about the weps, is new Diadem actually FUN??? Any reports on that?



Don't care about the weps, is new Diadem actually FUN??? Any reports on that?




But we must love FATEs, we've been doing them since ARR. We wouldn't be getting more FATEs if they weren't successful.
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Done it once so far, and I really enjoyed it. Its impressive what some structure has done for it. My instance messed up the special fight but was still fun just to watch the chaos :P I mean ff 11 fanbois are prolly gonna crucify me but it has like a faster paced sea/sky feel to it to me.
Last edited by Gumbercules; 03-09-2017 at 10:15 PM.





I quite like the aspect of looking for treasures. They feel more rewarding than fates, especially if your party has had a few dropouts and harder mobs take long to kill.
The fate part is not amazing nor annoying, it's just farming mobs of various difficulties. PvE in a nutshell. The timer seems a bit short but that could be because we were missing people. I liked how there are caves to explore with chests and monsters. Only the entrance shows on the map and the rest you have to look through yourself.
The mega event (where weapons drop) is interesting but I'm not sure I like the idea that it's so easy to make it unwinnable. People let an add through and it wiped the whole raid, and then the mobs proceeded to dogpile and cleave anyone who entered the room until the timer ran out.
The part I liked the most was doing the main 3-part quest objective. It's probably the fastest way to farm 265 gear because it only takes like 10-15 minutes for 10 lockboxes. The rewards are personal. This is what I got:
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In my opinion? No. Granted, I have only run it once and want more personal experience before saying anything too definitive. But the general gist from watching on Twitch is...
- You have three objectives revolving around killing certain mobs, using key items on them or targeting fates
- Afterwards, you aimlessly farm fates in the hopes of unlocking Emergency Missions
- EM spawn a super boss that is supposedly scaled at EX Primal levels
Beyond the above, you get gear, materia and whatnot.





So they made something not very enjoyable to something even more tedious?
I guess having 280 weapons was only to get people to actually go to Diadem.
What the future holds> players may as well not waste time with Relics and such
Last edited by Maero; 03-10-2017 at 03:14 AM.
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