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  1. #11
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Rainmaker's Tunic is pretty slick. Managed to get the blue version, so I got the Piety bonus on top of the Attack Power. Currently rocking:

    Cobalt Claws/Dated Disabling Baghnakhs (trying to Spiritbond the baghnakhs)
    Rainmaker's Tunic (blue)
    Felt Bracers (blue)
    Penance
    Felt Kecks + 1 (blue)
    Vintage Coif
    Engineer's Leggings (haven't got anything better yet)
    (0)

  2. #12
    Player
    KRose's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    109
    Character
    J'inwa Tiao
    World
    Leviathan
    Main Class
    Conjurer Lv 35
    Cobalt Claws seem the way to go for the most part because of how much damage they have. I still using my Disabling Baghanakhs (broke my other pair into materia) because they seem to proc way more than they did Pre 1.19... so I'm still finding use for them. I have a +16STR materia to attach to them when I find a Blacksmith to do it.

    There's Silver Tricorne for the head or Sipahi Turban if you do the strongholds enough to warrant bringing it up. It should be noted that while the Turban does have more STR and -Enmity that it does lack a DEX stat as well as the inability to put materia on it. Not that you can place any STR/DEX/ATK/ materia on the Tricorne anyway from what I've seen.

    Raptorskin Harness (Blue) and Rainmaker's Tunic are the two main pieces I've seen currently and they go the Critical Attack Power+ Materia for the slot. The harness has DEX while the Rainmaker's Tunic has STR/ATK. I guess it basically depends on your playstyle. I'm more into Rainmaker's Tunic personally. Sipahi Shirt could be good if you're into tanking because of the +15Evasion/M.Evasion.

    Fingerless Raptorskin Gloves (White) actually have +4ATK on them in the base. Toadskin Gloves (Black) are only R30 so I'm not sure where they land in terms of attaching materia to them but they have +STR. I have a +15ATK Materia on the gloves. Sipahi Gloves have +15 Crit Rate so I'm kind of interested to see if the numbers will be visible with that ontop of Murderous Intent. There isn't any Crit Rate% Materia as far as I know so it'd be nice imo.

    I still have Penance. I messed around and made a Velveteen Sash (Red) which has +1DEX/2ACC but honestly, I haven't missed on Simian Thrash or Victimize up to this point so I hardly doubt that accuracy is making a difference. So I'm using Penance most of the time. If you don't have it, you can certainly solo it pretty effortlessly.

    The leg slot is probably on preference too. You have the Raptorskin Subligar (Black) and the Felt Trousers (Red). I personally use the Raptorskin Subligar (Black) with a +7DEX/VIT (first one I made or I would've done STR/DEX) materia which actually puts the DEX on it fairly high. I've been building around working to deal most of my damage from criticals.

    Cobalt Plated Jackboots are a nice addition to the things PGL can wear on their feet. There are also Cobalt-Plated Caligae (Green) which have STR/DEX on them (2/3 Respectively) as well as +7Evasion. I didn't notice this pair when I had my Jackboots >_<

    Rings/Earrings don't have upgrades so you're still stuck with dated in that department. I haven't done any extensive testing to know if I'd rather use STR or DEX rings yet... but that'll probably be based the rest of your gear choices in your case.
    (5)

  3. #13
    Player
    KuroHana's Avatar
    Join Date
    Aug 2011
    Posts
    68
    Character
    Shiki Gami
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    i still cant make up my mind on which belt to use : Peisteskin Hunting Belt/ Penance / sash or any other?
    (0)

  4. #14
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KuroHana View Post
    i still cant make up my mind on which belt to use : Peisteskin Hunting Belt/ Penance / sash or any other?
    I like peisteskin because of its Materia slot. Could just be me though
    (0)

  5. #15
    Player
    KRose's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    109
    Character
    J'inwa Tiao
    World
    Leviathan
    Main Class
    Conjurer Lv 35
    Peisteskin is nice because you can slot +HP to it if you're worried about your HP pool. You can't slot ATK/STR (or anything "offensive" for that matter) so it's more based on how you wanna play. In all honesty, I should probably look into attaching +HP or MP to a Peisteskin belt specifically for the Ifrit fight.

    Penance is still the best in terms of straight damage because of the +2STR though. That hasn't been matched by anything else in that slot for PGL to my knowledge.
    (0)

  6. #16
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Instead of using Raptorskin Fingerless Gloves (White), I tend to use the Sipahi Gloves which give +15 Crit Rate + 10 Magic Evasion .. Bladedancer boots are still a viable option, not to many good materia to slot into feet (Evasion Mainly)..

    My Set-up is as follows:

    Cobalt Claws (+30 Str & +8 Att)
    Silver Tricorne (No Materia attached as of yet, thinking MP)
    Rainmaker's Tunic (Str+5 Att+4 Crit Att Power +44)
    Penance or Raptorskin Satchel (+47 MP, Great for extra mp while soloing or for Pummel/Flurry MP costs)
    Felt Kecks +1 (+7 Str +7 Dex +5 Vit +4 Piety and I think its +14 Evasion) (Attached Swordsman Cry IV 7~7)
    Bladedancers Boots (Dex +3 Acc+3 Evasion +12~I think)
    Sipahi Gloves (+15 Crit Rate +10 Mag. Evasion ~ only downfall is that you cant attach Materia)
    Accessories would be X2 +7 Dex Rings or X2 +7 Str Rings + Mythril Choker

    Gloves are the one thing that may be an option to change, I wouldn'd mind aiming for Raptorskin Gloves w/
    two Tier III Att Pwr+ Materia or a perfect IV.. which would make the Raptorskin Gloves = +34 Att power (w/ Perfect IV) but I'm not positive how it stacks up to Crit Rate +15 .. more testing would have to be done.

    In strongholds PUG can do some good damage, we just lack really good AoE WS, only one that really comes to mind is Aura Pulse.. which is moot at best.. even fully buffed..
    (0)

  7. #17
    Player
    Bigcatman's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    64
    Character
    Bohz Kiyoshi
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by SynysterBlitz View Post
    In strongholds PUG can do some good damage, we just lack really good AoE WS, only one that really comes to mind is Aura Pulse.. which is moot at best.. even fully buffed..
    I agree that we can be beasts in strongholds, but have you tried using Seismic Shock II? If you take a second to line it up right (since most of the mobs are cluster****ed in one place anyway) you can hit most of them for good damage. I was doing upwards of 450 per mob with SS 2. Can even sneak in Blindside II if you get behind them.
    (0)

  8. #18
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Bigcatman View Post
    I agree that we can be beasts in strongholds, but have you tried using Seismic Shock II? If you take a second to line it up right (since most of the mobs are cluster****ed in one place anyway) you can hit most of them for good damage. I was doing upwards of 450 per mob with SS 2. Can even sneak in Blindside II if you get behind them.
    I never thought of Seismic Shock II, just sucks that the move requires MP for usage.. PUG is like LNC.. straight up beast on Solo targets.. Fully buffed Victimize II can unleash some great damage.. Ill have to try out SS II next time I'm allowed to be PUG (Have 50 Con/Thm so always main healing hahaha).

    @Bigcat.. Do you know if Earth Magic Potency has any effect on SS II?? since PUG can attach Earth Mag. Potency to weapons.. (like 90% positive on that :P lol)
    (0)

  9. #19
    Player
    Bigcatman's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    64
    Character
    Bohz Kiyoshi
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by SynysterBlitz View Post
    I never thought of Seismic Shock II, just sucks that the move requires MP for usage.. PUG is like LNC.. straight up beast on Solo targets.. Fully buffed Victimize II can unleash some great damage.. Ill have to try out SS II next time I'm allowed to be PUG (Have 50 Con/Thm so always main healing hahaha).

    @Bigcat.. Do you know if Earth Magic Potency has any effect on SS II?? since PUG can attach Earth Mag. Potency to weapons.. (like 90% positive on that :P lol)
    I never thought of SS II either until I was in a stronghold PT with a LNC and MRD wreaking AOE havoc lol. I haven't done any testing regarding earth magic potency since I just hit 50 (yay) and am now starting to work on my gear, but I will give it a shot. Also, do you use Murderous Intent? I didn't know if it was worth it since they increased the cooldown so much.
    (0)

  10. #20
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Bigcatman View Post
    .Also, do you use Murderous Intent? I didn't know if it was worth it since they increased the cooldown so much.
    I haven't really used Murderous Intent much, a CD of 180 secs just sucks .. but might be viable to use if you could afford the bar slot for it.. and Congrats on 50 PUG was my first 50 .. cannot wait for Monk hahaha... I need LNC 42+ for Invig II and Ferocity II >< its only at 21 sadly.. and MRD is my next 50 to get sooo... no Lancer for a while

    Ill have to test Earth Magic Potency, should be somewhat easy I imagine lol.. just finding Earth Materia III/IV is the hard part lol
    (0)

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