Quote Originally Posted by Bloody View Post
In the mid term to long term, destroying a market drives out competition[...]
Uhm...except that there are no costs of entry into the market. People can re-enter the market anytime they like, whereas in RL, when a company is broke, it's broke, they can't just come back whenever they feel like. That's why undercutting cannot drive the competition out of this digital market - they can take their products off the market, wait for you to raise prices again, then get back in. That's not an option of RL companies.
Likewise, the only way to make real losses in the game market is to buy the mats off the MB and sell the finished good for less than the combined cost. Otherwise, the only losses you can make are opportunity costs.

It is rather funny to read, though, how people view the game's market from a company point of view and end up supporting the same practices that they would likely curse and condemn IRL. Just imagine internet providers and gas stations (i.e. luxury goods not necessary to live) would make pricing collaborations as many advocate here *shudders*.