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  1. #1
    Player
    Cordie's Avatar
    Join Date
    Aug 2015
    Location
    Ishgard
    Posts
    157
    Character
    Cordelia Primerain
    World
    Lich
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Bloody View Post
    I enjoy watching the logic get twisted. I didn't ignore anything: I specifically and clearly stated what my position is, and why, and you, Cordie continue to assume superiority without even admitting your own mistakes. You can claim whatever you want about the comment below the table, but you clearly intended to draw reference between table and "fair chances" under your suggestion (see your comment: "Compare" in said quoted post).
    Where's the logic getting twisted? You see a table, come up with a conclusion after doing some comparisons yourself without even taking into account what you are comparing and for which cases and then you try to attribute your results to me.
    If I "clearly intended" to draw reference between table and "fair chances" under my suggestion, then WHERE IS IT?

    Quote Originally Posted by Bloody View Post
    Also, I think you really need to learn how psychological satisfaction works, because it isn't compatible with your model, even though you quaintly added it to your list. Everyone receives some satisfaction from being rewarded for their effort, as a general rule, but the truly satisfying experiences come from being rewarded appropriately with, as the other poster put, monk gear when he runs monk.
    "Hey I picked a job! give me a trophy!". Nice!

    Quote Originally Posted by Bloody View Post
    Edit: Cordie, what formula did you use for your percentiles, out of curiosity? I would like to compare.
    the old way: get the values from one table column, find the minimum and the range (max - min). The k-th percentile is (min + (k/100) * range).

    Quote Originally Posted by SendohJin View Post
    (ii) is a lie.
    those who want gear for the class they are playing has lower odds to get gear under your new system than the existing one, that's not a benefit.
    your suggestion is a detriment to group (ii) it's also a detriment to people who desynthesis because their odds decrease when they can't control what types of gear they can need on. i don't need to increase my chances to lot on weaver gear when i do desynthesis for armorer, i play tank/drg so i have better odds at those.
    you can't flatten out uneven odds for everyone and claim it's beneficial for everyone. the ones that have higher odds in the existing system are negatively impacted.
    I didn't base my suggestion on a heavily imbalanced system like the current one, so I wouldn't seek to selectively boost the rewards for 1 or 2 cases of needing gear at the expense of all others!
    You have to choose what you want: a biased system like the one we have or a universally fair system like the one I proposed?

    Quote Originally Posted by Alleo View Post
    I mean I read through the argument and I just cant understand how this system would benefit anyone..yet even though many people already posted counter arguments, its still a never ending story.
    I guess you want a biased system, as it is now. I wouldn't be surprised if you thought your needs for gear should be placed ahead of others' too - this is becoming a theme with this approach.
    (0)

  2. #2
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Cordie View Post
    You have to choose what you want: a biased system like the one we have or a universally fair system like the one I proposed?


    I guess you want a biased system, as it is now. I wouldn't be surprised if you thought your needs for gear should be placed ahead of others' too - this is becoming a theme with this approach.
    Sign me up for biased too. I want the needs of people who bothered playing a job I didn't want to to come before mine so I don't coast through selfishly needing on things they could actually immediately wear for my desynthesis skill ups. See, there's no actual correlation between selfishness and people happy with the current logical, practical bias other than the one you made.

    All people need to do is ask people not to Need. Last time I reply to you as you just ignore the thought that goes into everyone's arguments and spout a load of nonsense to make yourself look like an angel.
    (5)

  3. #3
    Player
    Bloody's Avatar
    Join Date
    Mar 2011
    Posts
    295
    Character
    Arkain Stormfury
    World
    Hyperion
    Main Class
    Dragoon Lv 60

    /facepalm

    Cordie, I think at this point, you are so consumed by the "fairness" of your idea being better than the current system, that you don't see the flaws in it. Yes, it is better than the OP's suggestion, but not by much. Equalizing statistical outcomes by slashing all of them to a fraction of their current value for specific pieces of gear may sound fair in that all percentages are equal, but it is actually unfair to everyone involved because their chances to obtain specific gear are radically reduced.

    I'm not even going to bother explaining to you the various different psychological implications and outlooks on what constitutes fair, because you won't understand anyways. Your suggestion addresses some of the flaws of the current system, but with flaws of its own that are no better than the current ones. If you insist on being willingly blind, then be my guest.
    (3)
    Pro DPS tactic: Big glowing orange AOE = "Stand here to boost your DPS!"
    ~Non Requiem Aeternum~

  4. #4
    Quote Originally Posted by Cordie View Post
    I didn't base my suggestion on a heavily imbalanced system like the current one, so I wouldn't seek to selectively boost the rewards for 1 or 2 cases of needing gear at the expense of all others!
    meaning you don't live in a world where people have choice and agency. you pretend the selection is random when it's not. the player CHOOSES to play that job. yes, i choose to tank so i can get better chances at desynthesizing armorer gear, since you want to take choice away from people, you are anti-freedom.

    Quote Originally Posted by Bloody View Post
    Cordie, I think at this point, you are so consumed by the "fairness" of your idea being better than the current system
    reads like communism.
    (0)