
Originally Posted by
Jennestia
You do realize, this is very common even outside of MMOs right? This has to do with packets, not the game, because I play FFXI with my sister and brother, and I'm standing side by side with my brother at the same time. When our internet is having issues he would "jump forward" quite a bit when I think he's lagging behind me, that's not SE's problem, that's a problem with my internet.
Packet loss, not game design, not server issues. FFXIV however is purposefully designed to display as such. FMO nor FFXI was designed to do as such. I've seen this happen in WoW, I've seen it happen in Rift (sliding), I've seen it happen in Ragnarok (Phasing), I've seen it happen in Everquest ('sprinting') and only when it's being played in the same house, I've never seen it happen when I'm playing with others however.
However with FFXIV, it happens with others as well as those in the same house, so yes, this designed into FFXIV which I believe they even said it was designed in such a way -- I mean, when you get knocked back in FFXI you don't scale entire mountains, your character gets pushed back (physically displays it) and gets stuck onto the wall.
The difference? To others sometimes it looks like you've turned around and started to walk.