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  1. #521
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Feyona View Post
    Yes and from what I can tell many healers just want more to do as healer and alot of people dont like dpsing but do it because theres nothing else to do, So if fights were more healing intensive would you still drop out?
    If all they did was increase the damage input of the monsters then I still would as all you really are doing is spamming Cure I/II over and over again, as content gets older you will get idle time as well because of the gear increases. If they added interesting mechanics to dungeon bosses where out gearing them is irrelevant then I wouldn't mind just healing, included that WHM actually gets more to their kit.

    This is a perspective of just a WHM player, unlike SCH and AST our kit is pretty dull because we don't have extra things like pets and cards. We do however get Assize, Aero III and Holy which are clearly unneeded for solo content.
    (1)

  2. #522
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by DreamWeaver View Post
    I guarantee you if fights are more healing intensive, those pro DPS healers will have no problem adjusting to it.
    Those "I can't balance 2 jobs at once!! Stance dancing is too hard!!" healers on the other hand....time to find a different job.
    This. So much this.

    The amount of "I only want to heal!" healers who can't handle solo healing is remarkable. The current DPS meta exists only because good players adapt to the systems at their disposal. If everything hit extremely hard, those same people would adapt back to primarily healing without too much difficulty.
    (9)

  3. #523
    Player
    Feyona's Avatar
    Join Date
    Sep 2015
    Posts
    663
    Character
    Reigne Bo
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Niroken View Post
    If all they did was increase the damage input of the monsters then I still would as all you really are doing is spamming Cure I/II over and over again, as content gets older you will get idle time as well because of the gear increases. If they added interesting mechanics to dungeon bosses where out gearing them is irrelevant then I wouldn't mind just healing, included that WHM actually gets more to their kit.

    This is a perspective of just a WHM player, unlike SCH and AST our kit is pretty dull because we don't have extra things like pets and cards. We do however get Assize, Aero III and Holy which are clearly unneeded for solo content.
    I totally agree there thats why I prefer healing as a scholar
    (0)

  4. #524
    Player
    Feyona's Avatar
    Join Date
    Sep 2015
    Posts
    663
    Character
    Reigne Bo
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by DreamWeaver View Post
    Those "I can't balance 2 jobs at once!! Stance dancing is too hard!!" healers on the other hand....time to find a different job.
    I cant agree there, because it assumes that those who dont like dpsing have no skill, which again kind of puts down healing as a job. I have seen several posts that imply those that cant dps as well cant heal either, I dont think its necessarily true. I was a heal only person In high content, which is healing intensive and stll cleared it. Unless your not saying that all heal only people dont want to dps because its too hard. I think in some cases its because wmg is three buttons or whatever, is not enough for some people to keep interest. Dps is another role though and some simply dont like dpsing. Im quite happy healing with sch I have plenty to do as that in healing intensive fights Role difference and play design are two different subjects though
    (0)

  5. #525
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Feyona, if you are skilled enough healer, and would enjoy focusing on that part of your job 100%, why won't you just go as solo healer and replace the 2nd healer with a 5th DPS? That way you would get to do what you enjoy the most and your group would gain extra DPS, so it would be a win-win situation it seems?
    (8)

  6. #526
    Player
    Feyona's Avatar
    Join Date
    Sep 2015
    Posts
    663
    Character
    Reigne Bo
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Taika View Post
    Feyona, if you are skilled enough healer, and would enjoy focusing on that part of your job 100%, why won't you just go as solo healer and replace the 2nd healer with a 5th DPS? That way you would get to do what you enjoy the most and your group would gain extra DPS, so it would be a win-win situation it seems?
    That is a bit off the mark, but I do indeed solo heal, some content. Savage on the other hand does require two healers. For the extremely skilled it is soloable though. but how many can do that. Even in savage though if my co healer dies I have to solo for a while and visa versa but in those cases I m not sure many would be dpsing. Plus want to add, the content does necessitate, two healers being ther despite wether they dps or not a healer's role is essential for completion, and might add there as well by the same token, that if your one of those extremely skilled healer you could also solo it
    (0)
    Last edited by Feyona; 02-27-2017 at 11:21 PM.

  7. #527
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Adding two more DPS classes doesn't change the total number of DPS in a party. A healer who ignores 50% of their kit is still less effective and less optimal than a healer who uses their whole kit (outside crap like Repose).
    (3)

  8. #528
    Player
    Feyona's Avatar
    Join Date
    Sep 2015
    Posts
    663
    Character
    Reigne Bo
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by VanilleFang View Post
    Adding two more DPS classes doesn't change the total number of DPS in a party. A healer who ignores 50% of their kit is still less effective and less optimal than a healer who uses their whole kit (outside crap like Repose).
    By 50% of your kit does that mean one half dps and the other healing? In that case you dont need another healer if your only healing 50% of the time in this context. But if your talking about the soloable dfs that you can use 50% healing and 50% dps undoubtedly, but all healing requirements are situational, of course
    (0)

  9. #529
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Taika View Post
    Feyona, if you are skilled enough healer, and would enjoy focusing on that part of your job 100%, why won't you just go as solo healer and replace the 2nd healer with a 5th DPS? That way you would get to do what you enjoy the most and your group would gain extra DPS, so it would be a win-win situation it seems?
    Not the person you're addressing, but this is what I try to do most of the time tbh. It doesn't solve a few issues though, like DF content 24-mans where I'm mostly forced to have a second healer (I just usually secretly hope they suck so I have a more active time healing-wise) or things like expert roulette where deleting one healer because there's not enough healing required means you have no healers, lol.

    Things like EX primals though, I love trying to solo heal. Used to solo heal some Coil turns too, though some like T13 were hugely unfavorable for WHM to solo heal so I never got to complete those.

    I do think that content is mostly tuned around having like .3 of a healer in 4-man content and like 1.3 healers in 8-man content, though. It's an ugly balance that makes solo healing difficult enough to be impractical, but makes two dedicated healers absolute overkill and thus created the meta we have now.
    (2)

  10. #530
    Player
    Feyona's Avatar
    Join Date
    Sep 2015
    Posts
    663
    Character
    Reigne Bo
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by loreleidiangelo View Post
    Not the person you're addressing, but this is what I try to do most of the time tbh. It doesn't solve a few issues though, like DF content 24-mans where I'm mostly forced to have a second healer

    I do think that content is mostly tuned around having like .3 of a healer in 4-man content and like 1.3 healers in 8-man content, though. It's an ugly balance that makes solo healing difficult enough to be impractical, but makes two dedicated healers absolute overkill and thus created the meta we have now.
    I would say that shows skill as a healer, but here some are saying your not a skilled healer if you dont dps. Im tending to disagree but outnumbered. And yes its possibly tha game content in question rather than skill level. I dont mind either way if someone dpses or not, but just would like the choice, like not have Im a bad lazy healer if I dont dps , and I will be kicked If I dont._. That sort of thing
    (0)

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