I honestly don't even know what the point of charging gil for teleports is. The amount is so miniscule it's pretty much pointless.
I honestly don't even know what the point of charging gil for teleports is. The amount is so miniscule it's pretty much pointless.
Apply numerous uses a day per player, many players, over a function of time and bam you're looking at some very big numbers :P
Add that in with other systems like repairing and taxes, you found a "hidden" maelstrom of Gil.
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