Here is my list, both the good and the bad:
Venue:
- I found it easy to reach (we walked from the station) and nice and spacious. At no point it felt overcrowded but it also didn't feel empty.
- I had only one negative run in with a staff member and that was only a minor thing (though some of the minigame staff members did seem a bit bored by the end of the day). The rest of the staff was polite, and while they didn't always speak English very well they clearly did their best.
- HUGE props for the staff members that had to cut off lines (for signing etc). They remained polite throughout the whole event, even when they had to turn away multiple people per minute for extended periods of time.
- The food was meh, but not worse than I expected (the Panini I had was quite good, actually). But not much choice so the second day we all either brought lunch or went outside to buy lunch.
Merchandise:
- Being able to pre-order was great, I hope this returns for future events.
- There was a staff member handing out cards with time slots to line up for merchandise. She said we wouldn't be able to buy anything without one...yet one of us was already lined up and was able to buy merchandise just fine. This needs to be fixed. Time slots are fine, but they need to be reinforced. If other people can get in line without one all of the merch will be gone by time your late-afternoon time slot arrives. So either let people queue up at any time, or use time slots and actually reinforce them.
Minigames:
- The Wondrous Tails stamp card was a really cute idea.
- Some of the minigames would have benefited from some explanations. For example, I got two throws at Revenge on Titan and apparently that was it.
- Anyway the Wind Blows went by so fast! You barely had time to see where the floor lit up red and then it was gone again.
In-Game Events:
- Winning the Ultima battle gave us five stamps (3 for participation and 2 for winning). Since it was the first thing we did, all our stamp cards were already halfway full after just one in-game event. I think it would have been fine giving only one stamp for participation and one more for winning. Especially because we had two whole days to fill the stamp card.
- Roulette was OK? I guess? Thordan EX flattened us xD
- We spent an extremely long time waiting for the dungeon speedrun one and eventually got out of the queue because it hardly seemed to be moving.
Stage Events:
- The full trailer was perfection.
- The Development Panel was great, especially because we got to hear some stories behind the designs and also got to see some new things.
- The Art School was really cute, it was also timed perfectly. At 5pm people start to get a bit tired and it was great to just be able to flop down and watch.
- I have mixed feelings about the Question Time the second day. There were so many questions that we've already heard before, and nothing that really made me feel exited.
- Against all expectations, I really loved the PVP Tournament! I find watching others PVP extremely dull most of the time because it is hard to keep track of what is going on, but the commentary was so energetic it was a joy to watch. And judging by the amount of cheers the winning team got, a lot of people felt the same way.
- Seeing Mogi being genuinely happy and moved by the amount of cheering he got from the audience at his artwork reveal was great. I hope there will be other developers at the next event again.
- Primals concert absolutely rocked. But poor Ben when he had to announce the event was over and no one would believe him....
Other:
- Magitek armour was epic
- The cards with QR code/url for both the Magitek and Green Screen pictures were nifty (we had a bit of a panic moment when our Green Screen picture took ages to appear but it all worked out).
- Moghome was nice to chill, especially because you had a good view of the stage from most of it.