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  1. #201
    Player
    Cyrocco's Avatar
    Join Date
    Aug 2015
    Location
    Wingardium Lominsaaa
    Posts
    266
    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    From here on I won't be using either of my Sects, because I will be playing the game as a "Twilight Astrologian," pls dnt get mad abut my plystyle.
    (4)

  2. #202
    Player
    craized's Avatar
    Join Date
    Sep 2016
    Posts
    68
    Character
    Craized Marrafacka
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Dsync View Post
    Fine, then DPS can just press one button like a Scholar who spams adloquium, and jumps around. They're still doing damage. This thread has just reaffirmed that there are many lazy players out there that deserve their kick.
    Maybe you should have an actual look at what healers who are healing actually do instead of making ignorant uninformed comments.
    (3)

  3. #203
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by BokoToloko View Post
    Healers have offensive abilities, right. Because they NEED them. How else are they going to level up alone? Healing mobs to death?
    If they didn't want healers to DPS in dungeons, they could disable those skills when you enter dungeon instances. They could disable Cleric Stance to make them prohibitively expensive for the damage they do. Yet the devs don't do either.

    Quote Originally Posted by Dsync View Post
    Please show me where SE/Yoshi have stated that they only added healer damage so they could do stuff single player, and that they didn't want it used in dungeons.
    I'd like to see them explain Holy. To explain Gravity.

    They are both skills that are largely useless in solo content, since the number of enemies you need to be facing to make them mana efficient is far more than a solo healer will usually be facing. WHM you can make an edge case for because it has the stun component, making it more reliable for soloing groups of enemies. Not so much with AST.
    (1)

  4. #204
    Player
    PomPomFlare's Avatar
    Join Date
    Nov 2015
    Posts
    97
    Character
    Promestein Knowledge
    World
    Phoenix
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by craized View Post
    No, no they don't, when they queue, they join as a "healer" not a "heals and dps".
    Healer means only healing classes which both heal and dps.
    (1)

  5. #205
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    Quote Originally Posted by craized View Post
    Maybe you should have an actual look at what healers who are healing actually do instead of making ignorant uninformed comments.
    There's plenty of healers weighing in here. We're simply saying things you don't like, even though it's the current accepted meta of the game.
    (4)

  6. #206
    Player
    Dsync's Avatar
    Join Date
    Sep 2013
    Posts
    159
    Character
    Entity Entatas
    World
    Phoenix
    Main Class
    Conjurer Lv 62
    Quote Originally Posted by craized View Post
    Maybe you should have an actual look at what healers who are healing actually do instead of making ignorant uninformed comments.
    I mained healer up until 3.3 (went relic for Dragoon). I know full well what the job is capable of and when abilities should be used. So I'm most certainly not ignorant of what a healer does, and I'd play that one right back at you as you obviously don't understand the role in the FFXIV version of healer if you take the title 'Healer' as completely literal.
    (3)

  7. #207
    Player
    Dsync's Avatar
    Join Date
    Sep 2013
    Posts
    159
    Character
    Entity Entatas
    World
    Phoenix
    Main Class
    Conjurer Lv 62
    Quote Originally Posted by IttyBitty View Post

    I'd like to see them explain Holy. To explain Gravity.

    They are both skills that are largely useless in solo content, since the number of enemies you need to be facing to make them mana efficient is far more than a solo healer will usually be facing. WHM you can make an edge case for because it has the stun component, making it more reliable for soloing groups of enemies. Not so much with AST.
    Or assize, which switches between healing or damage, all depending on the stance you're in.
    (4)

  8. #208
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Dsync View Post
    Or assize, which switches between healing or damage, all depending on the stance you're in.
    Assize is a fun one. One of the best oGCDs in the game. Free damage -and- you're giving me mana back? I feel so spoiled.
    (6)

  9. #209
    Player
    craized's Avatar
    Join Date
    Sep 2016
    Posts
    68
    Character
    Craized Marrafacka
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by IttyBitty View Post
    If they didn't want healers to DPS in dungeons, they could disable those skills when you enter dungeon instances. They could disable Cleric Stance to make them prohibitively expensive for the damage they do. Yet the devs don't do either.



    I'd like to see them explain Holy. To explain Gravity.

    They are both skills that are largely useless in solo content, since the number of enemies you need to be facing to make them mana efficient is far more than a solo healer will usually be facing. WHM you can make an edge case for because it has the stun component, making it more reliable for soloing groups of enemies. Not so much with AST.
    ahh so it's about how SE want healers to play is it? In that case surely when you sign up for a duty you would be either a "tank" a "dps" or a "heals and dps" in that case.
    (1)

  10. #210
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Feyona View Post
    Firstly 'she' is refering to me, I presume, is not talking about or asking about efficiency, I was discussing playstyle and choice of, or lack of according to the person above. Secondly, It is not necessary to dps to be a good healer. Just go in instances where you have to heal bad groups or people learning like I do and then you wont have the space to dps. Am I a bad healer? Thats subjective but I do get people through instances and get quite a few commends. Thirdly, I'm amazed that you havent twigged what the subject of the post was about. Having said that I would like to ask you how I play the game cos you seem to know more about that than I do.
    I am not you quoted the right person as your post doesn't pertain to anything I'm talking about. And I was speaking in your defense BTW.

    That being said, I can't or won't tell you to play. From my experience, healers are kicked more for DPSing rather than only healing. It's not because of the DPS though, it's because they ignore healing for whatever reason and people are dying.

    All I can do is encourage you to try and DPS when it is safe to do so. I can understand if it makes you uncomfortable, but if you're running as SCH your downtime and safety is far greater than the other healers. The fairy is capable of handling anywhere from 70-99% of the healing depending on group and instance, and it takes very little time to apply/reapply shields. If you can get shadow flare and bane up, the trash dies significantly faster, which means your tanks gets out of danger faster. This is part of your duty as SCH (heals with kills)
    (0)

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