Or assize, which switches between healing or damage, all depending on the stance you're in.
I'd like to see them explain Holy. To explain Gravity.
They are both skills that are largely useless in solo content, since the number of enemies you need to be facing to make them mana efficient is far more than a solo healer will usually be facing. WHM you can make an edge case for because it has the stun component, making it more reliable for soloing groups of enemies. Not so much with AST.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

