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  1. #1
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90

    Totally agree with Yoshida in terms of game content, too easy then too hard.

    So at the fanfest a question was asked about the games difficulty and that it was too easy and asked if they could have harder content. Yoshida's response was spot I say. People complain it was too easy, so we gave you Alexander A1-A4S, it was too hard, heck even when Midas came out people said it was too hard, A6S......But the A9-A12S was considered easy but thats what they want. They want a good high clear rate on raids and now people are saying it's too easy.

    I all like the good challenge over the next one but also something that not gonna make me quite the game because I've been stuck on A3S/A6S for a while........

    Thoughts on this?
    (13)

  2. #2
    Player
    Dalmacus's Avatar
    Join Date
    Aug 2014
    Posts
    349
    Character
    Emilia Summers
    World
    Chocobo
    Main Class
    Gunbreaker Lv 90
    Can't handle soars proper, complains about difficulty Kappa // ?
    Is what i typed at reddit when this question came on during PLL.

    In the end people will always complain.
    (8)

  3. #3
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Martin_Arcainess View Post
    So at the fanfest a question was asked about the games difficulty and that it was too easy and asked if they could have harder content. Yoshida's response was spot I say. People complain it was too easy, so we gave you Alexander A1-A4S, it was too hard, heck even when Midas came out people said it was too hard, A6S......But the A9-A12S was considered easy but thats what they want. They want a good high clear rate on raids and now people are saying it's too easy.

    I all like the good challenge over the next one but also something that not gonna make me quite the game because I've been stuck on A3S/A6S for a while........

    Thoughts on this?
    That people just will never be satisfied either way someones always gona have an opinion so I think that the devs just have to do what they feel is best as far as challenge in the game, with other things Id def say we the players should have more say but difficulty is very subjective.
    (5)

  4. #4
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    It's unfortunate because there are enough voices on both sides of the coin that when one is satisfied and other is not, there's a loud amount of protesting from one side that eventually gets filtered as "general population of players screaming" when the protests for one side and the protests from the other aren't the same groups of players.

    Ideally, the best solution is to generate enough content to satisfy both sides of the spectrum but that's resource intensive though I guess there's hope too since Yoshi-P has mentioned doing content strictly for challenge in 4.0.
    (5)

  5. #5
    Player
    Genaxx's Avatar
    Join Date
    Jun 2014
    Posts
    671
    Character
    Dirty Paws
    World
    Raiden
    Main Class
    Bard Lv 90
    Did the person in question say savage specifically or everything else? Because if its everything else then yeah make it harder.

    Otherwise they should change the name of Expert Roulette to Endgame Roulette.
    (1)

  6. #6
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Genaxx View Post
    Did the person in question say savage specifically or everything else? Because if its everything else then yeah make it harder.

    Otherwise they should change the name of Expert Roulette to Endgame Roulette.
    It was specifically referencing EX Primals. But most "farm" groups I get into can't do Sophia, the "easiest" of the 3.0 primals. Theres also the "must skip soar, tank lb 2nd" mentality. Don't ask for harder content if you can't do mechanics.
    (7)

  7. #7
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Personally i feel 9-11 is a pretty good difficulty. though i feel A12S is easier than it should be. (Heck my group hasnt cleared it yet, and i still think its way too easy for a final battle)

    Personally thats where i think the middle ground should be, progression is easy, and the final battle is A4S difficult.
    (0)
    CLAIRE PENDRAGON

  8. #8
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Players : It's too hard!
    SE : OK, we nerfed it, hows that?
    Players : It's too easy!
    SE : OK, we'll make it harder.
    Players : It's too hard!
    ...
    ...
    SE : OK Nerfs incoming, easier next time.
    Players : It's too easy and casual, we need challenging raids!
    SE : OK, normal and savage modes have at it.
    Players : Savage is too hard!
    SE : (under their breath) they said they wanted that...
    SE : OK, that was too finely balanced, this next patch is better
    Players : It's too easy!
    SE : OK, try again, it's better now.
    Players : It's too easy. It's too hard. It's too easy. It's too hard, we need a mid-core option.
    SE : Oh good grief, we can't win can we?

    Yoshi and team cannot plan and balance around the opposing points of view. IMHO they should ignore both and plot a course to balance somewhere in between the two sides of the argument, and ignore the naysayers.
    (21)
    Last edited by Kosmos992k; 02-23-2017 at 02:48 AM.

  9. #9
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    I love the Gordias argument for "when we make things harder people complain".

    1. People want next raid to be harder than Final Coil (which was made in response to people claiming Second Coil was too hard, according to Yoshi)
    2. Yoshi says that Gordias difficulty would be set between Second Coil and Final Coil
    3. Gordias ends up not even being this, but instead the hardest of all raid tiers thus far

    So if SE had designed Gordias properly to begin with, and then got complaints about it being 'too hard' then I would co-sign his 'I don't trust anyone' statement (because a raid just above Final Coil difficulty wouldn't be 'too hard', in my view). Instead they made a mess of it, spending the rest of 3.x trying to do damage control to the scene (with Midas and now Creator), whilst trying to act like they were only trying to deliver what the players wanted from the onset.
    (3)

  10. #10
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Once again the issue is they made 2 extremes too easy and too hard. Instead they should have added story mode with no rewards, coil difficulty mode (aka normal) and then savage mode. A good majority of people myself included would have been satfified with that. But instead we get the usual excuses of team is too small, not enough funds, etc.
    (2)

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