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  1. #1
    Player
    Rinari's Avatar
    Join Date
    Jan 2017
    Posts
    129
    Character
    Rinari Swiftwind
    World
    Faerie
    Main Class
    Warrior Lv 60

    PVP tips for Warriors?

    I've been playing about 2 months now and just started PVP in frontlines. I'm terrible and I know it. Nobody is going to call me out for it in frontlines while I farm up Garo things, but I'd like to not be as bad. I've looked for good warrior PVP guides, but most I find are old and out of date. Any pro warriors have some secrets to share?

    So far the best I know is that I should stagger CC's like stuns and holmgang (which I just found out I should be using) and try to burst damage with double fell cleaves.
    (0)

  2. #2
    Player
    Llus's Avatar
    Join Date
    Dec 2016
    Posts
    326
    Character
    Agret Fury
    World
    Sargatanas
    Main Class
    Warrior Lv 70
    Warrior healer burst rotation:


    raw intuition (remove it immediately), vengeance, push back, bloodbath, heavy swing, internal release, maim, berserk, storm's eye, full swing, fell cleave, brutal swing, infuriate, fell cleave, mercy stroke

    i like to put full swing up just before i fell cleave because it gives them less chance of purifying it before i cleave, good players will purify full swing immediately so you may or may not be able to get one or both fell cleaves with full swing on them - in the case of DPS, it doesn't matter so much because they have limited self healing. in the case of healers, you'll need someone to finish them before they get a chance to use their insta-heals so marking your target with target attack 1 will help a ton (even pugs will tend to target someone if they're marked and all you need is 1 other person to finish your bursted target)

    whenever engaging a large group, be sure to use vengeance, push back and bloodbath especially if you're going after a healer because DPS will focus you and not only does that provide a 230 potency attack back to anyone dealing physical damage to you, bloodbath will heal you each time they hit you and combined with vengeance you can usually withstand the 15-20s you'll have them up. be sure to withdraw before they fall off though or you will die

    add feather foot and awareness to your skills; drop provoke. when withdrawing from your initial rush, you can pop awareness and feather foot for increased evasion and to prevent critical damage and mele will usually follow you right into your team where they can get some free kills. holmgang if they realize they made a mistake and try to get away, won't work if they have fetter ward up or if they're a dragoon and have elusive jump up. also be aware that paladin's can break your holmgang with tempered will and anyone can purify it and escape

    add second wind to your skills as this will help a ton when your healer is overwhelmed and you need a heal.

    get used to stance dancing often and quickly - equilibrium, thrill of battle and thrill of war will save your life and the thrills give you the best bang in tank stance. thrill of war is also very useful for giving everyone in your party a boost to hp and a heal. used before a rush thrill of war makes it much harder for ranged bursts to destroy your healers

    use tank LB and thrill of war just before a rush. this is a HUGE boost to your team's defenses and will give you the advantage against a team that is unprepared

    when you're being pressured, use tank LB and thrill of war to mitigate incoming enemy bursts

    if you find you are being chased by mele or physical ranged and have no healers nearby; pop vengeance, push back, bloodbath and berserk - DPS that know better will pull back and give you room to get away; DPS that don't know better will kill themselves attacking you

    fever/high - if you're in a situation where you and another DPS are killing another DPS, let your DPS get the killing stroke. It's better that they get fever/high than for you to get it. Their LBs build faster and they can usually burst more often than you; but try to get that buff if you can. When bursting a healer, because they can heal quickly; do everything you can to finish them no matter who gets the kill (if a healer is stun resist, let them go - you likely won't kill them)
    (3)
    Last edited by Llus; 02-22-2017 at 07:29 AM.

  3. #3
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,253
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by Llus View Post
    if you find you are being chased by mele or physical ranged and have no healers nearby; pop vengeance, push back, bloodbath and berserk - DPS that know better will pull back and give you room to get away; DPS that don't know better will kill themselves attacking you
    Case in point: 3vs1
    https://youtu.be/NijyAy4OZBM?t=25
    Notice how ninja's HP goes down even before warrior attacks him.
    (2)

  4. #4
    Player
    Rinari's Avatar
    Join Date
    Jan 2017
    Posts
    129
    Character
    Rinari Swiftwind
    World
    Faerie
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Llus View Post
    snip
    This is what I was looking for! Thanks!
    (0)