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  1. #61
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Stormrider View Post
    WOOO WOOO back up the truck. It is quite possible the people with out a house do not have one because of SE system. You had a turn wait for your turn to come around again. Or you know you could always move to Mateus. They probably have more house then players by the time this is over. I believe someone earlier said if you can afford a sub you can afford the transfer.
    Err no? Those that don't have a house had the same opportunity to get one was those that currently have one.

    If they met the requirement (gil) at the time wards were opened, they had the same opportunity as those that succeeded to buy one. If you get to the store during a huge Sale for an item in high demand - the only way to secure yourself this item is to jump on it when the store opens. If you wait until the afternoon then you will likely miss out. It's simply real life.


    We didn't do anything special. I don't understand how you people can think we did some magical witchcraft in order to buy a house.

    ---

    As for your point about server transfers - I can ask you the same question..
    However that concept changes literally nothing for me because I would have to toss the 50 million I spent on my mansion on the ground regardless.

    This is not about the availability of houses, this is about the absolute loss of a very large sum of money, simply to only have a "chance" at a new plot.

    If you so desperately want one but didn't get one - then why not transfer yourself?

    It's rediculous to lock people out of the new ward because they put in the effort to obtain one when housing first opened. End of.

    ---

    Daily post limit.

    Quote Originally Posted by Stormrider View Post
    Would you like me to link you back to the server debacle for the when the new wards were added?
    Again.... Why should those that managed to purchase one be penalized? Your logic makes literally no sense. We all had trouble logging in too. Those that bought one aren't in some bubble of perfect server stability.

    You are also asking those that purchased one to literally spend 100 million on the same plot of land that those without one would pay 50, all because they managed to put in the effort to get one early.
    (6)
    Last edited by Altena; 02-21-2017 at 10:26 AM.

  2. #62
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    Quote Originally Posted by Altena View Post
    Err no? Those that don't have a house had the same opportunity to get one was those that currently have one.

    If they met the requirement (gil) at the time wards were opened, they had the same opportunity as those that succeeded to buy one.
    Would you like me to link you back to the server debacle for the when the new wards were added? When you go to a store you can line up or get a number. Trust me I know I have waited in my fair share of crappy lines. SE system does not do that now does it?

    Also ridiculous to think they wasted resources on building a transfer system when they can't provide enough housing for players that already meet requirements. Two can play the ridiculous game.
    (2)
    Last edited by Stormrider; 02-21-2017 at 10:20 AM.

  3. #63
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    While I think the system SE chose that limited housing as we have now is pretty meh and understand that "seriously let me get a house" feeling, I don't think there should be a delay for current owners to transfer and not. Wish the system was more like Wildstar.... yes please? Before it was all said and done I was dreaming of a Wild Star plus a Chrono Trigger world (time) connector between your house and your FCs and such (Chrono Trigger/perhaps Howl's Moving Castle magic door).

    The argument is that owners already have a house so they dont need a house as priority, but the transfer system (if not made in a really silly way) would mean the same amount of houses would be available if they transferred areas or not (gain one, lose one, no change in total amount of houses available - further more I assume while you can transfer your items and house that they will ensure you will still pay a fee of some sort, perhaps buying the land and relinquishing the previous.. which is a better gil sink than having been a first time purchaser). Not that I'm suggesting transfer players get a priority, just that by transferring you're not taking anyone's opportunity to have a house and you'd be sinking more gil away (good for market prices, on certain goods at least). Only thing you'd actually take is the new zone, but I don't really see the argument "you have an old zone, I deserve a new one" - I only agree that people should get a house if they want one.

    While we're at it, on servers that are half capacity or more - they should ensure there is only one house per account (for new purchases, don't steal away already bought houses). I don't like that was a thing (I know one person who owns multiple houses).
    (5)

  4. #64
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    Quote Originally Posted by Shougun View Post
    .The argument is that owners already have a house so they dont need a house as priority, but the transfer system (if not made in a really silly way) would mean the same amount of houses would be available if they transferred areas or not (gain one, lose one, no change in total amount of houses

    While we're at it, on servers that are half capacity or more - they should ensure there is only one house per account (for new purchases, don't steal away already bought houses). I don't like that was a thing (I know one person who owns multiple houses).
    Lets go over two things. Do you believe that SE transfer system will built fairly where players can not conspire to let friends have the old plot? Lets get realistic has SE ever put that much thought into the game. Two do you believe SE has done anything that will prevent people from conspiring to own even more house then they already do?
    (1)

  5. #65
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Stormrider View Post
    Lets go over two things. Do you believe that SE transfer system will built fairly where players can not conspire to let friends have the old plot? Lets get realistic has SE ever put that much thought into the game. Two do you believe SE has done anything that will prevent people from conspiring to own even more house then they already do?
    1. No, but a new person is owning the house so the amount of owned houses in that situation goes up. Networking has always been a giant pia for those not networked, real life and in game lol. I wouldn't be opposed to a random variable/announcement it'll be available to purchase soon but I don't think its really a required system.

    2. I'm sure some people might consider buying and paying for a second account to own multiple houses but at that point I don't really have much to say to that level of dedication, that's 10 or more dollars a month for a house. There's not much that can be done against that. Also I'm not sure SE would do anything about a sole account owning multiple houses in the first place, but I think they should. Just that it won't be a perfect fix.

    1a, 2b - both of these could be done without a moving system though. Could create another account to hold the new lot in the expansion, or prevent others from having an old lot, or give it to a friend. Many people also create FC to hold ownership of a house, I've seen people try to sell FC this way too. "Rank 8 FC + House" = $$$$.

    The design SE chose for housing, imo, is overall disappointing for these reasons (if the housing wasn't limited I wouldn't care if someone had 20 houses but it is, so all of these problems are heavily present). You've got Balmung with all of it's plentiful ALTs too, so the Apartments filled up exceptionally fast.

    These issues don't change based on the transfer system , it's the housing system itself that makes these an issue and without a massive change it's not going anywhere (please change it in the future SE, 5.0, 6.0?) xD.
    (5)
    Last edited by Shougun; 02-22-2017 at 12:36 AM.

  6. #66
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Do we know if we'll get more wards on existing zones too ?

    Quote Originally Posted by Altena View Post
    If they met the requirement (gil) at the time wards were opened, they had the same opportunity as those that succeeded to buy one. If you get to the store during a huge Sale for an item in high demand - the only way to secure yourself this item is to jump on it when the store opens. If you wait until the afternoon then you will likely miss out. It's simply real life.

    We didn't do anything special. I don't understand how you people can think we did some magical witchcraft in order to buy a house.
    Do not really agree on that althought I do get the idea behind that statement but for example, last time plots were added I was at work when the servers open so....did not get the same chances than those that were not or do not have one or are still students etc
    Does that mean, because SE do not want to rework the system, I have to take a day off from work to get a house ? And what if my boss refuses ? ^^"
    (4)
    Last edited by Celef; 02-21-2017 at 11:47 PM.
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  7. #67
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Well I can understand your opinion Altena and maybe it would be nice to have the move feature for FC and private house owners. But I am still of the opinion that the people who dont even own one should get the first chance to get a house, especially all those FCs that are without one and are missing out content. And for me its just more fair because all the other people already own a house. You have been able to use and decorate it for a long time, others who just came in later or were just really unlucky never had the chance to use one. Giving those at least a little chance to gain one in the new district is not unfair for me. If houses are still left you can get your chance too, but later.

    I do not find the whole system fair anyway. I greatly dislike the housing system in this game and I also hate it that they will not change it. In my perfect world we would have one non instanced district for FC only so that people could have their neighbors and the rest of the districts being completely instanced, thus there would not even be a problem of moving because we could just buy one in each. But sadly its not that way and probably will never be that way. So imo the most fairest approach would be to give those that still dont own a house the first chance to get it. I know you will disagree with me because you truly want to move your house there and see it as not fair because this would be negative for you. But I see it not as fair to give those the same chance that already own something.
    (4)

  8. #68
    Player
    Crysten's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    384
    Character
    Crysten Kimura
    World
    Ragnarok
    Main Class
    Gladiator Lv 80
    The main issue I see coming out of this is simply that anyone who doesn't have a house currently probably isn't going to get one in Shirogane.

    I imagine that most people with houses currently will want to move (me and my FC included) so it'll be interesting to see how it plays out.

    It's a shame though, an expansion of wards for all areas would have probably been the highlight of the entire keynote if they managed to pull that off.
    (1)

  9. #69
    Player
    Marcellus_Cassius's Avatar
    Join Date
    Jun 2011
    Posts
    318
    Character
    Marcellus Cassius
    World
    Hyperion
    Main Class
    Warrior Lv 70
    They never said how this moving thing is going to work, for all we know it could be the same process as buying your first plot, except now clicking the land sign gives you an option to transfer. I think that would make it fair.
    (5)

  10. #70
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
    Posts
    2,650
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    I hope I'm wrong, but the more I think about it, the more I'm sure the moving system is simply going to automate relinquishing and purchase in one step (requiring all items/rooms to be removed first before you can proceed, same as relinquishing requires). My reasons for thinking this:

    If the old/new houses were different sizes it'd be impossible to "relocate" the furniture into the new house/garden. At best the system could remove all items and put them in the resident caretaker, but it'd be easier to just make you remove them first like relinquishing. They also can't really bunch all items up in a corner because what if someone was actually downgrading the new house wouldn't necessarily have enough item spaces. There are also still some items left that can't be recovered once placed so it's in SE interest to make you destroy them rather than them get the blame later if they did it and you didn't realise.

    The big thing though is with regards to the different permits (the actual house itself...) and how they aren't compatible with different areas. Goblet ones only work in the Goblet, Mist only work in the Mist, etc. Anyone who currently buys a house in a different area or different size, has to obtain a new permit (450k for small, 1 mil for medium and 3 mil for large) and try and sell their old one on to someone else. Any house moving would either have to do away with permits (unlikely?) or would have to add the cost of the permit to your purchase price or it would just have to purchase the plot only (the main part) and let you sort out the permit/house yourself since you have 30 days to do it before the plot gets demolished.

    Making the moving system automate relinquishing/purchase of land would fix the biggest problem in that you risk ending up with nothing, but it won't help any FCs with workshops and airship progress.

    Maybe they're planning to attach airship progress to the FC rather than the house, that'd be nice
    (0)

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