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  1. #31
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    But...but...books do blunt damage ! Staves do blunt damage !
    ...
    ...
    ...
    Ok...I'm out
    (0)

  2. #32
    Player
    JinRoSul's Avatar
    Join Date
    Feb 2017
    Posts
    17
    Character
    Raharl Rhalgr
    World
    Cactuar
    Main Class
    Monk Lv 70
    Sorry but I have an off topic question and this thread seems like it's getting decent traffic! ;P
    As a MNK, should I be levellin'g my marauder for Mercy Stroke? I'm almost 60 and seemed to have done ok without it but it seems like a really great cross-skill to have. Do people even use it anymore, especially for endgame stuff? I know there are a variety of solid MNK skills so I'm wondering where Mercy Stroke falls in terms of priority.

    Any info is appreciated!
    (0)

  3. #33
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,862
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Reynhart View Post
    But...but...books do blunt damage ! Staves do blunt damage !
    ...
    ...
    ...
    Ok...I'm out
    Fracture bashes. Half the Lancer abilities include some form of slash. Some half of all fist weapons have sharp blades. How would you describe an unsharpened weapon that nonetheless penetrates into enemy armor before prying it open?

    ...Why do we categorize entire weapons, again?

    Quote Originally Posted by JinRoSul View Post
    Sorry but I have an off topic question and this thread seems like it's getting decent traffic! ;P
    As a MNK, should I be levellin'g my marauder for Mercy Stroke? I'm almost 60 and seemed to have done ok without it but it seems like a really great cross-skill to have. Do people even use it anymore, especially for endgame stuff? I know there are a variety of solid MNK skills so I'm wondering where Mercy Stroke falls in terms of priority.

    Any info is appreciated!
    You're competing with 1 + n (engaged player count) of attackers in order to get that last blow with a mere 200 pre-modified potency. It's not exactly a reliable heal, and adds very little damage over time (133 ppm). Nonetheless it's one of your better cross-classes, as defensive options (Foresight, Keen Flurry) tend to have even less reliability and/or effectiveness.
    (0)
    Last edited by Shurrikhan; 02-16-2017 at 08:28 AM.

  4. #34
    Player
    Xyno's Avatar
    Join Date
    Dec 2016
    Posts
    247
    Character
    Onyx' Xyno
    World
    Cerberus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by JinRoSul View Post
    Sorry but I have an off topic question and this thread seems like it's getting decent traffic! ;P
    As a MNK, should I be levellin'g my marauder for Mercy Stroke? I'm almost 60 and seemed to have done ok without it but it seems like a really great cross-skill to have. Do people even use it anymore, especially for endgame stuff? I know there are a variety of solid MNK skills so I'm wondering where Mercy Stroke falls in terms of priority.

    Any info is appreciated!
    Additional DPS is always good, so, take this skill. It costs 0 TP and it is not GCD
    (0)

  5. #35
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by JinRoSul View Post
    Sorry but I have an off topic question and this thread seems like it's getting decent traffic! ;P
    As a MNK, should I be levellin'g my marauder for Mercy Stroke? I'm almost 60 and seemed to have done ok without it but it seems like a really great cross-skill to have. Do people even use it anymore, especially for endgame stuff? I know there are a variety of solid MNK skills so I'm wondering where Mercy Stroke falls in terms of priority.

    Any info is appreciated!
    If you've got B4B and invigorate everything else you take is flexible, that said Mercy Stroke is free damage for no TP cost so it's good in that regard.
    (0)

  6. #36
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Just give monk slashing/blunt or piercing depending on weapon :P
    (0)
    Last edited by Masekase_Hurricane; 02-21-2017 at 09:01 AM.

  7. #37
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Masekase_Hurricane View Post
    Just give monk slashing/blunt and piercing depending on weapon :P
    Seriously, you can't tell me some of those claw weapons are blunt. Neither can you tell me most of the halberds are piercing.
    (1)

  8. #38
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Exiled_Tonberry View Post
    Seriously, you can't tell me some of those claw weapons are blunt. Neither can you tell me most of the halberds are piercing.
    This is why I hate the whole 1 weapon type tied to a class. They should of all been given a job crystal from the start and connected it to that or had different job crystals unlocking different skills/traits. Even some of the Axes for War look dodgy and could call them blunt ( Anima weapon that toothpick isn't slashing anyone lmao).
    (1)

  9. #39
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    So make DK lower mob physical resistance 10% rather than mob blunt resistance.
    (0)

  10. #40
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    FoF/FoW/FoE - Change these to be similar to BRD's Ballads in that they increase group damage/movement speed/resistances while up
    Forbidden Chakra - Should remove positional requirements after its usage for X seconds.
    Mantra - Increase Fist bonus for group by X%

    Some new skills for 4.0 I'd like to see.
    Chi Blast - A ranged ability like DRG and NIN have
    Disarm - A physical damage debuff
    Deflect - Enmity reducer

    Anything else would be a bonus
    Just my thoughts
    (0)

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