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Last edited by XoanGrahm; 11-22-2017 at 02:22 AM.
I was thinking that they'll probably try to balance tanks as "OT" type and "MT" type, in which case adding samurai as a second "OT" type to compete with war would make sense, so we'll see raid groups bringing pld/drk + war/sam, but it seems like they are trying to avoid having that subclassification among tanks. It'll be interesting to see how they'll balance the three tanks so that any combination of two tanks is viable for raid progression.
So you want to punish all the players who play DPS, just to prove a point to SE?
What you're suggesting will just split the community up even more than it already is.
That said, I DO agree that it is unfair that there will be no new tank and healer classes in Stormblood. I just don't think this is the way to do it. You are simply punishing other players who will just grow to hate tank-players because of it.
Showing dissatisfaction towards the lack of new tank and healer classes can be shown through feedback. There are many who are on your side on this, and together we can make sure SE knows about our opinions on this.
While I'm a little sad that they made Samurai a DPS instead of a tank, I can remember how messed up dark knight was when everybody was jumping onto that because it was the cool new class, and how many people really didn't know how to play it.
I remember how bad things were when you dropped people off in DR at level 30 with no idea how to do things. Think about how bad that would be for level 50.
The thing is, they already do. Look at the instant smug reaction from DPS when they announced it. Honestly, at this point it legitimately feels like DPS players care even less about us than SE does.
*edit* spelling
I'm sorry, what? I can't tell if you're being sarcastic or not but you're generalizing the entire DPS community due to a choice SE made? what?
I'm sorry but if you dislike the fact that they're only adding DPS classes, perhaps you could give them a go?
Nobody's stopping you. however I certainly would at this point.![]()
I've never understood the whole "HAHA, look what we got and you DIDN'T!" kinda attitude. Doing dungeons, doing raids, we are doing that as a team! We need tanks and healers as well as DPS, and playing one class-role over another doesn't mean you now automatically are enemies with the other class-role-players. It's utter moronic to split a community up like that. We're ALL FFXIV players, all fans of the game, and we all want to play the game and have some new cool stuff to play with!
So yeah, I do think it is unfair that there will be no new tank and healer classes. But splitting up the community isn't the way to deal with it, no matter which side you are on.
You act like there weren't a few smug tanks when DRK, a highly requested class, turned out to be a tank instead of a melee dps. Yes, Melee DPS who hadn't seen a new one since 2.4 and Casters who hadn't seen a new one since 2.0 are excited that they are finally getting a new job that suits their play style. If your argument is that tanks didn't get a new toy when a new one was added in 3.0, maybe you should talk to casters that haven't received one in 4 years.
you know what the dev team has limited resources?, they can't add every expansion 3-4 dps 1 tank and 1 healer
this time they decided 2 dps because the str stat jobs and the int stat jobs had only 2, meanwhile the other jobs had what 3 of each?, in the next expansion they could add 1 tank and 1 healer, or 1 dps and 1 tank or 1 dps and 1 healer, or just add another 2 dps, what you do not like it, they will note it, but is theirs decision to chose what roles will get new jobs, not yours
also, do not expect they will give a new tank/healer job per expansion, is unrealistic
Last edited by Xau; 02-21-2017 at 04:54 AM.
Player
Your proposed protest to let SE know what's up is already happening. It's been happening for at least as long as HW as been out, if not longer. Many tanks admit to only running pre-made DFs. A couple of censuses ago, the role ratio was perfect at 1:1:2 and queues were still waiting on tanks. It hasn't changed SE's development process nor has it changed the player's minds as to what jobs they're going to play.
What's more, adding more tanks and healers while 1/3 of each are left out due to balance issues, all you'll get is another job(s) left out.
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