Have ANY of you actively tried to farm materials for crafting from enemy drops in 3.0? They tripled the amount of skin you need to make a single leather piece, and yet enemies take way longer to kill. Grinding enemies for crafting materials is a horrible waste of time,and the only reason they didn't already nerf it is that it is far more efficient to send your retainer to gather 10 skins per hour while you do more effective tasks.

Deepeye tears, skin, blood, scales... I just use retainers to farm it all. I've tried actively farming it, and its a waste. You don't even get reasonable xp from the stupid overbloated enemeis. I haven't actively fought non-fate, non-daily hunt monsters since 2.0. This change might actually get ME to engage in fighting normal mobs again. And that's good.