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  1. #21
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    Quote Originally Posted by LunarEmerald View Post
    When Ninja was first released, it was OP as hell and was quickly nerfed.
    I'd rather it be done this way then the other way around tbqh.

    More importantly I just want it to be fun to play. MCH was such a huge bummer for me, both visually and in its style.
    (0)

  2. #22
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Exiled_Tonberry View Post
    They're not nerfing WAR. If anything they won't make them much stronger, and possibly make it so you can't stack the storm debuffs.
    I doubt that, they are scaling back all jobs, and WAR needs to be redesigned functionally because it is too good at too many things. The core of the issue is WAR, not PLD and DRK, and that is where the changes will be (PLD will also get changes, but that is because it isn't good at much at all)

    Quote Originally Posted by RaizeGraymalkin View Post
    I'd rather it be done this way then the other way around tbh.
    I'm with you on that one, it makes the initial patch such a slog, and I remember people literally vote abandoning dungeons if the dreaded combo of PLD/AST/BRD/MCH came up.
    (1)

  3. #23
    Player
    Llus's Avatar
    Join Date
    Dec 2016
    Posts
    326
    Character
    Agret Fury
    World
    Sargatanas
    Main Class
    Warrior Lv 70
    Quote Originally Posted by JunseiKei View Post
    Eh, hard to tell that, to be honestly. According to logs, BRD is still higher, but there are more people playing MCH.
    Doesn't account for rook auto-turret with hypercharge
    (0)

  4. #24
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by dragonseth07 View Post
    To be fair, you should dump Balances onto whoever is doing the most damage. 10% of a bigger number is bigger, after all. :P So, he was likely top DPS without the boost, which is why he got that many.
    The DRG was doing 2.1k, while he was doing 2.9k, over 14 Balances. If anything, the DRG was doing highest natural DPS, BRD's was only higher purely by Balance.
    (1)



    Baby, tell me, what's your motive?

  5. #25
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by dragonseth07 View Post
    To be fair, you should dump Balances onto whoever is doing the most damage. 10% of a bigger number is bigger, after all. :P So, he was likely top DPS without the boost, which is why he got that many.
    there are groups that do encounters with strange party setups just to rig the numbers for one player on those charts.
    (3)

  6. #26
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    There will inevitably be balance issues, as there always is on release of new jobs / skills.. Especially with the battle revamp we are likely to see a shift in the balance scale. However expect these to get patched out as well as they can.. I argue that the current meta is close enough to balanced across the board - aside from PLD and WHM..

    For the most part though, I personally can't fault SE too much as they manage to balance jobs fairly decently for the most part - any content can be cleared with any combination of the conventional 2 Tanks / 2 Healers / 2 Melee / 2 Ranged.. There is always going to be an optimal setup though..

    This might be partly because all of the roles are quite similar on the grand scheme of things, with slight flavour differences.
    (3)

  7. #27
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,302
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Yes, new jobs will always get changes each patch after the expansion.

    MCH and DRK were not weak and never been weak not even since Gordias, people just didn't know how to optimize new jobs yet.
    Remember when only groups with DRK could down A4S? (This is not the case anymore).

    AST on the other hand I agree, it was underwhelming.
    (1)
    ___________________
    "BAAAAAARD!" - 2018

  8. #28
    Player
    Xyno's Avatar
    Join Date
    Dec 2016
    Posts
    247
    Character
    Onyx' Xyno
    World
    Cerberus
    Main Class
    Pugilist Lv 80
    TS, Im sure you understand, that it is very hard to balance the new classes. So, there are usually two variants
    1) New classes are too OP and everyone begin to chose them, abandoning their previous classes
    2) New classes are too weak

    In my opinion, the second variant is better. Why? Because it is always easier to POWER, than NERF.

    But of course it would be nice, if SE will catch the balance from the beginning
    (0)

  9. #29
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Averax View Post
    Isn't MCH currently simming the highest right now, while BRDs are on the bottom
    Actually, Bard and Machinist out DPS all the melee. They were both balanced against each other so frequently, they now reign king. Machinist is only favoured because it offers better utility-- buffing all physical based damage.
    (1)

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